



Ha ha yeah... I remember when the issue swung the other way. Back when balance wasn't a concern and flavor justified most decisions.It could be nostalgia or some other bias but I really feel that older MMOs were much more focused on world building and immersion of the player than making sure all classes could play within a few hundred DPS of each other. There was also much more attention spent on detail and play style of classes, they all felt different and did very different things.
Those time had plenty of their own issues and I honestly don't wanna to back to that.
Last edited by ItMe; 04-21-2021 at 07:15 AM.
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