I recently purchased Anno 1800 because it's on discount at Ubisoft store and oh my god how this game is so addicting... I can't stop designing my British town!![]()
I recently purchased Anno 1800 because it's on discount at Ubisoft store and oh my god how this game is so addicting... I can't stop designing my British town!![]()
I've never liked any of the further entries as much as the first, though the intros did get better and better hehe.
Also after the debacle that was Alter Code F, I'm not sure a remake could be trusted of any other entries either.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
Part of why I love WA2 is that they took massive risks, furthered the party size, made a darker story, and just went all out with everything. It feels like a proper sequel mechanically. Plus having Luceid as a power up for super form (if you do the side quest for him) is very nice.
Everyone here playing elaborate games, meanwhile I just played Scribblenauts till 5 AM last night.
Mortal Fist
Wild Arms is actually pretty simple.
Standard RPG, one set party for the whole game. Three characters.
Basic attack, defend, item, magic, and special FP abilities. FP abilities consume your FP gauge, which builds up depending one what actions you take and if you're attacked or not etc.
Outside of battle there's sprinting, tools for puzzles for each character in your party, and oodles and boodles of NPC dialogue/bookcases to read.
Story Summary: You're playing three characters brought together by their life circumstances to save the dying world of Filgaia from an almost extinct race of, "Metal Demons." Who are actually more or less extremely technologically advanced aliens from a planet called Hyades. Your characters eventually get chosen by the planet's Guardians(gods of nature and energy more or less) as the planet's last hope/line of defense. There's ups and downs and turn arounds.
Its story is 110% the most interesting thing about it, but the simple but slightly spiced gameplay makes it engaging time after time. Though that also means that if the story holds no appeal for you, then you might find it boring. Oh I guess there's some pretty hard/quirky/mistranslated puzzles that are kinda brain teasery.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
Threads of Fate ( Dewprism in Europe ) is a very good yet simple RPG. You pick between 1 of 2 main characters and the system is really easy. It's a stage based action RPG where you sell the bodies of monsters to buy upgrades. Your max HP goes up by losing health and your max MP goes up using MP.
Rue is a man who can transform in 1 of 4 last enemies he has killed. Mint is a princess from a magic kingdom that got passed over for becoming next in line by her more mature younger sister.
I say each story is about 5 hours? Maybe 8 if you wanna get stupidly powerful.
That sounds really familiar... I say to myself as I look it up and realize oh; yeah that one... I barely remember that but I did play a little of it.
I now have an FC house on Kujata , have started my own workshop. One airship already on mission and Im making my first sub. Why didnt anyone ever tell me these were so much fun???? I am having a BLAST, crafting my head off.
That reminds me... I haven't sent my subs out in a coon's age. I wonder if there's anything I can make'em get.
I remember I was sending them out to get the item needed to make the icebox and the Gestahl dog painting. Yet, by the time I had discovered the areas needed to get those items and upgraded the subs enough to get them, their price on the marketboard was so low that I just went ahead and bought them. Well, bought the painting anyway. I'm pretty sure I actually got the icebox from an actual sub voyage.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
It was probably done as a way to have the new staff hired for Prime 4 to experiment with the lighting and modelling. And I agree it's a very good remaster.Bought the physical release of Metroid Prime Remastered today (friend also loves it so physical is so we both can play it). This is not just an upscale, models have been completely redone, as has lighting and numerous other effects. They even brought back the fact that shooting water creates ripples (it wasn't there in Trilogy)! THIS is how you Remaster something.
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