The threat meter is not a valid measurement of damage. I've out-aggro'd competent black mages and samurai as a dancer or bard many times.
The threat meter is not a valid measurement of damage. I've out-aggro'd competent black mages and samurai as a dancer or bard many times.
For how long?
Agro works the same way as damage, save for the fact that tanks have enmity multipliers, and also that enmity can generate on all agro'd targets from heals.
On top of that, Enmity on a critical hit is still at 1.1x enmity modifier.
On any singular target, namely bosses, there is no possibility of a Dancer out agroing competent SAMs or BLMs or any of the other DPS that have staggering personal DPS leads on them. At least not for any stellar amount of time. Any job with a lot of spike damage will out agro and out damage other jobs as soon as they spike, but their DPS overtime will level off. If you crit your spike, your enmity might lead for a bit longer, especially if your fellow DPS don't crit their spike. You'll also lead a little longer if you engaged first.
But once you take that into account, then yeah, Enmity as a general rule of thumb is a totally valid measurement of damage. Especially now that pet jobs have their pets hate tied to their master, unlike before.
Like, obviously if you jumped up in enmity due to healing waltz or w/e XIV calls it, then obvs that's not DPS. But healing in general adds less to enmity than damage anyway(barring tank multipliers), so that should be rare outside of 8 man stuff.
Like sure, you can't say definitively that you're out DPSing someone if you're leading them on enmity, but if you're 4 minutes into a boss fight and leading them on enmity with all context taken into account(oh look that lazy SAM hasn't been doing Higanabana this whole fight...) then it's pretty safe metric.
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