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  1. #1
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,697
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raoabolic View Post
    I ended up tooling around Master Duel and then quickly realized that after I spend all of my new player gems/easy gems on making a meta deck I don't care to play I will fall behind once they introduce a new set that will introduce a new tier one/zero deck I will fall behind quickly unless I spend some money for gems for pulls/desynths. Sorry Konami, SE already has number, I don't need another company jingling their keys in my face hoping I dig out my debit card, lol.
    That said, I am enjoying Legacy of the Duelist: LE. Deskbots are a pretty fun deck to play with and it releases those sweet endorphins when I get a 4, 3, and 9 out. Wipe their board with Deskbot Jet and power up 9 to a stupid attack level, and go full unga bunga I got bigger stick mode by swinging with a 125000 monster, lol.
    I took a shine to Borreload because of how it's able to precisely and systematically dismantle the opponent's field, and Red Dragon Archfiend (Red Supernova Dragon) for being a giant nigh-unkillable nightmare.

    ... but yeah, it's not fun at high levels of play and building a new top tier deck every time new cards are released is too expensive, and meta stuff isn't as fun to me. Lol.

    Quote Originally Posted by Vyrerus View Post
    90 in one go on the portrait ghosts huh? That sounds like it could be rough for a few of them. That one in the ice room, the weight training, and the ballroom dancers come to mind. I can't remember names.
    Some of them are. The ghosts all have low, medium, or high pull strength; the only ones with high strength I know of are Mr. Luggs (Dining Room), Biff Atlas (Exercise Room), and [Mister] Sir Weston [M*****f*****] (Cold Storage). Those take a few tries, but the only one I give up on is Sir Weston (taking too long to get to, a high pull rate, slippery floor, and obstacles serve to make him an exercise in frustration). The Floating Whirlindas (Ballroom) aren't too hard, just try and pull them off the rotating dance floors so you don't have to keep reorienting your direction.

    Other than that check around and try stuff out. A number of Blue Ghosts are around; hit furniture before you turn the lights back on to try and find them, keeping your flashlight on so if one shows up you're ready to stun and grab it since they don't respawn. They drop loads of treasure and usually a gem or two. Use the Game Boy Horror to look around for cheese; if you scan it a Golden Mouse will show up, grab it for a load of treasure like with the Blue Ghosts (one's under the chair in the Fortuneteller's Room). Catch all the Boos; the 50th one drops an immensely valuable Golden Diamond (you have to get 40 anyway). And mess around with the elemental abilities, like watering the plants and throwing flames into the oven. If you water the seed in the Boneyard during each chapter it's available, it'll bloom into a giant flower that produces another Golden Diamond (and a load more treasure besides).
    (1)
    Last edited by Cilia; 08-14-2022 at 07:19 AM.
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination