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  1. #1
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Neoyoshi View Post
    The tower of hate is back!
    Yeah, GW2 had more numerous, usually longer and WAY, WAY, WAY MORE HORRIBLE jumping puzzles than this (especially the aptly named "chalice of tears"), easily enough to last a lifetime, so i'll just let everyone else suffer.

    Rewards? what ever it is, it's not worth it. Some learn to love them (stockholm syndrome?), i grew to loathe them.

    EDIT: Ok, i take it back. I just watched someone do it and i can't believe some devs went even further in attempting to emulate what it feels like to have the player biting the curb while the dev stomps on their head without literally doing it. Sheesh...
    (2)
    Last edited by Misplaced_Marbles; 08-11-2022 at 07:10 PM.

  2. #2
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Misplaced_Marbles View Post
    Yeah, GW2 had more numerous, usually longer and WAY, WAY, WAY MORE HORRIBLE jumping puzzles than this (especially the aptly named "chalice of tears"), easily enough to last a lifetime, so i'll just let everyone else suffer.

    Rewards? what ever it is, it's not worth it. Some learn to love them (stockholm syndrome?), i grew to loathe them.

    EDIT: Ok, i take it back. I just watched someone do it and i can't believe some devs went even further in attempting to emulate what it feels like to have the player biting the curb while the dev stomps on their head without literally doing it. Sheesh...
    Ooooh see, I LOVE the JPs in GW2. I like that they're scattered about the open world and built into various environments and also appreciate the varying levels of difficulty in 1) the jumps and 2) even trying to find the right path. Probably helps that I also run as a mesmer spec and have a safety portal up for jumps when I'm not feeling too confident.

    Now...that's not to say some aren't incredibly frustrating, but at least in GW2, it feels like the game controls actually support having JPs be a thing. You can change your direction & momentum of a jump in mid-air, and they don't have an insane amount of invisible walls in the middle of a jump that you have to keep track of.

    My biggest gripe is probably when they're combined with a diving goggle location near the end of a more annoying JP. Nothing like struggling to do the JP and then attempting & failing the diving goggles bit and getting to do it all over again! D: For those who don't play, it's sort of like the lamppost vista you can jump to after climbing Kugane Tower but more annoying, and with no way to cheese the dive itself (a la being raised up onto the lamppost as we can in XIV).
    (3)
    Last edited by Skivvy; 08-12-2022 at 05:12 AM.