The writer is the guy responsible for ARR and 3.0. His credits from 3.1-4.0 are "Development Supervisor" and ever since then he's "Special Thanks". Before ARR, he was a battle/event/quest planner for the Ivalice games.I understand that one completely. A lot of games seemingly aiming for the same level of realism, and it can get tiring. The only reason why I'm letting this one slide is because it's the FF14 team doing it (you know how cinematic they are), and because if the writer is indeed the one behind Heavensward, then these graphics will meet his level of storytelling. I don't deny though that I'm hoping for a bit of goofiness between the serious stuff shown, like ending up in a Moogle village full of moogles that we need a child to act as a translator for (that can act as a bit of a minigame hub).
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