I forgot how much horror there was in Bloodlines, it's not rly scary mainly because of how outdated the graphics are but the overall theme and presentation is.
The first side-quest I did lead me down the basement of a crazy prosthetics doctor with arms and legs hanging all over the place and creepy medical pictures.
Then I find two people locked up one is missing both arms and legs and the doctor comes running at me from behind as a boss fight wielding a chopped off arm lol.

Then there's stuff like the hotel and some body horror, the Grout mansion with the mannequins that move on their own when you're not looking and phone calls too.
And the Vampire at the creepy abandoned hospital who eats flesh that's probably the creepiest one imo.

I forgot how funny the writing is too everyone has so much character the dialogue is well-written.
I really wish more games would have seduction as part of the persuasion too.
Often times in games I feel like persuasion just boils down to appeals to basic logic, threats or lying/ tricking someone and the NPC being an idiot.
It has a tendency to feel like your character doesn't have a lot of room for actual roleplay outside of a very limited type of character.
The options in Bloodlines just feel more vivid.

It was one thing that disappointed me too with V in Cyberpunk 2077, ultimately V is an established character with a decided identity and personality.
I never felt like V was my character and the dialogue very rarely felt like it had actual options for that it was mostly just '' progress story or ask questions ''.
I really wish V had been more of a blank slate it's part of why I am not a fan of voiced protagonists in RPG's either.
It never rly feels like I am playing my character then the voice normally doesn't match at all and it tends to end in less dialogue options.