

Och, WoW Classic has also tons of tedious and archaic mechanics. And it was a huge success for Blizzard. I do not see, that tedious and archaic mechanics always lead to a niche game.Old school mmorpgs or mechanics are deemed tedious, and archaic. Something like that really would only fit with a niche audience, and in turn that means a triple A studio/publisher that actually has the resources to create and maintain something along these lines will most likely not bother investing in it. Heavy monetization won't save a game people don't want to play. Might put it on life support for awhile though.
Cheers
Would WoW Classic have been as successful if it wasn't WoW Classic tho?
It was more of a nostalgia thing I think.
I mean a lot of the stuff in question in WoW Classic was quite unpopular too, especially stuff like world buffs.
People kinda regretted the whole '' no changes '' thing.
Few people also stuck around, the game is essentially dead at this point.


This guy also thought, that it was all nostalgia:Would WoW Classic have been as successful if it wasn't WoW Classic tho?
It was more of a nostalgia thing I think.
I mean a lot of the stuff in question in WoW Classic was quite unpopular too, especially stuff like world buffs.
People kinda regretted the whole '' no changes '' thing.
Few people also stuck around, the game is essentially dead at this point.
https://www.youtube.com/watch?v=-k5K4a-teWo
And yes, some things in Classic like World Buffs were way too powerful and overused. And yes, some changes would be good. But the people feared, that if Blizzard makes changes, then the changes would make the game similar to the Retail version.
Cheers
I enjoyed it, but I think it'd be quite silly to deny that WoW Classic wasn't as massive as it was because of nostalgia.This guy also thought, that it was all nostalgia:
https://www.youtube.com/watch?v=-k5K4a-teWo
And yes, some things in Classic like World Buffs were way too powerful and overused. And yes, some changes would be good. But the people feared, that if Blizzard makes changes, then the changes would make the game similar to the Retail version.
Cheers
And there's a reason why the servers are essentially dead at this point.
I think it's going to be similar with TBC altho TBC did modernize quite a bit.
And I do think it exposed how aged a lot of the tedious aspects are that people were looking back at with nostalgia goggles.
There's a certain charm for example to looking for groups in the areas and city chats etc, but duty finder/ lfg I think doesn't really deserve the demonization and as soon as the hype for WoW Classic died down it kinda showcased that.
Sure if you're a big streamer you won't have issues finding groups, but the average player will be severely limited by it.
Even fairly close to launch I already had issues finding groups for Deadmines and it only got worse.
Most people don't want to spend hours on a dungeon, I mean people freak out over 15 min waits in duty finder/ lfg that's nothing by comparison.




Yeah, it had a lot of initial success and a couple active servers now. As far as I am aware, WoW classic is largely dead aside from the niche playerbase that still plays it.
No, I have made it quite known on here that I like to play single player RPGs. Yes, FFXI is still around, for the niche playerbase that still plays it. I never argued that there wasn't an audience, I argued that these games are niche, and they are.
Last edited by SturmChurro; 03-19-2022 at 01:58 AM.
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