Quote Originally Posted by ReynTime View Post
I don't expect that to happen. Nowadays everyone wants to play MMORPGs but no one wants to commit to them. And that affects the design of mainstream MMOs. Personally I gave up waiting. There is only one MMORPG I'm interested and it has been in the making for so long that it will either never launch or will fail to meet expectations... Or third, it might meet expectations but because it targets a niche audience (like me) in terms of MMORPG, it will be fated to resort to heavy monetization or die young. (You might have heard of the game)

I don't think I'll find what I want from games like FFXIV outside of single player RPGs anymore.

I'll die in the hill that 1.23 had way more potential than everything since ARR and I would probably be enjoying XIV a lot more if they didn't scrap almost every design choices from back then.
Old school mmorpgs or mechanics are deemed tedious, and archaic. Something like that really would only fit with a niche audience, and in turn that means a triple A studio/publisher that actually has the resources to create and maintain something along these lines will most likely not bother investing in it. Heavy monetization won't save a game people don't want to play. Might put it on life support for awhile though.