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  1. #1
    Player Theodric's Avatar
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    Sep 2013
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    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by MikkoAkure View Post
    The difference is that while those Final Fantasys were serious and their stories were well liked, Stranger of Paradise tried to do the same and missed the mark and is more recent than those games by over a decade. Type-0 is the newest of those listed and came out in 2011.

    I'm excited to see a return to classically medieval and gritty and FFXII was one of my favorites, but if Clive spends the whole game screaming "EIKONS!!!!!" over and over, it's going to suck a bit of the enjoyment out of it so I'm keeping my hype down for now and being cautiously optimistic.
    From what I gather, Stranger of Paradise was always intending to be a sort of niche entry rather than a mainline entry. I doubt it was prioritising its storytelling over its combat system, especially since it was trying to be a sort of pseudo 'Dark Souls' type of game.

    For the type of game he was in, I thought Jack worked pretty well. I doubt Clive is at risk of randomly pulling out a phone and start blaring music through it, so I'm not too worried about FFXVI becoming too much of a meme/parody.

    My gut feeling is pretty positive where FFXVI is concerned.
    (3)

  2. #2
    Player
    Tehmon's Avatar
    Join Date
    Feb 2022
    Posts
    449
    Character
    Ryutaro Mori
    World
    Omega
    Main Class
    Dancer Lv 90
    When the trailer for a Final Fantasy game is shoving a post-sex scene into your face, it feels unreal to me. Definitely not the direction I would've taken the game after XIII trilogy and XV. I'm hoping XVII will be a more of a return to form, all things considered. Even if it feels reductive.
    (0)

  3. #3
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Tehmon View Post
    When the trailer for a Final Fantasy game is shoving a post-sex scene into your face, it feels unreal to me.
    Garuda and WoL I think.



    Well the same hair as the dominant they label as Garuda:

    (3)
    やはり、お前は……笑顔が……イイ

  4. #4
    Player Theodric's Avatar
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    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Eh, each to their own I guess. The game's rated accordingly for such things and I have no aversion to sex if it's handled tastefully. People who fight alongside each other in bleak, life and death situations usually develop that sort of bond with one another so I appreciate that FFXVI is actually following through with it and not dancing around the subject.
    (4)

  5. #5
    Player Knot_D's Avatar
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    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Well that's where the FFXIV fund and resource goes... to FFXVI
    (0)

  6. #6
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I think FFXVI looks great, Shiva looks incredibly derpy to me tho I don't like her design at all.
    It just looks so random and weird I don't even know how to describe it, it's easily the worst Shiva design in FF imo.
    Garuda looks like from a horror game, it's a good design I guess but she also looks like someone just vomited black organic scales on her there's not much variety in her design in terms of shapes and color.

    It's oddly dark and gritty for FF tho.
    Imo part of what I enjoy about FF is the more upbeat, fantastical and bright tone and visuals so I am not really a fan of that.
    I also hate how it infects everything nowadays, why does every single game ever made needs to be dark and gritty?

    I saw the new Street Fighter too and I don't think I've ever had that mixed feelings before.
    Part of me thinks it looks really good but the another part of me thinks it looks like a different game and not like Street Fighter.
    The roster leaked tho and Juri is in it and we got some leaked art of them, Juri's redesign is probably my favorite she has had I am a big fan.
    They do look a bit monotonous tho because they all got a '' street wear '' redesign.
    It's not that they look bad but part of the fun with fighting game characters is how diverse and wacky they are, and it's also why I never found them appealing in Mortal Kombat because of how repetitive and one note the characters were.

    There's just something a bit dull with the the characters all having the same design theme.
    (0)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kolsykol View Post
    It's oddly dark and gritty for FF tho.
    Imo part of what I enjoy about FF is the more upbeat, fantastical and bright tone and visuals so I am not really a fan of that.
    I also hate how it infects everything nowadays, why does every single game ever made needs to be dark and gritty?
    It's pretty close to how I'd expect a remake of FF6 to be, in terms of dark and gritty. That game was dark almost the entirety of the game. As a reminder...

    You invade a town and kill a bunch of people trying to defend it in the opening, Kefka's whole poisoning of an entire city, the Phantom Train carrying the souls of the dead, the whole murdering of Espers, Kefka destroying the world, Celes attempting suicide, etc etc.


    That game is VEEERRRYYY dark, and has one of the biggest fanbases in the franchise.
    (0)

  8. #8
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by RyuDragnier View Post
    It's pretty close to how I'd expect a remake of FF6 to be, in terms of dark and gritty. That game was dark almost the entirety of the game. As a reminder...

    You invade a town and kill a bunch of people trying to defend it in the opening, Kefka's whole poisoning of an entire city, the Phantom Train carrying the souls of the dead, the whole murdering of Espers, Kefka destroying the world, Celes attempting suicide, etc etc.


    That game is VEEERRRYYY dark, and has one of the biggest fanbases in the franchise.
    Yeah I meant more in regards to visuals, I think FF has always had a more bright and fantastical aesthetic.

    Edit: Except maybe FF7, it was more dystopian tho.
    I think I am just a bit tired of it because of how common it is, it feels like every game with '' realistic '' graphics has the same tone.
    (0)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kolsykol View Post
    I think I am just a bit tired of it because of how common it is, it feels like every game with '' realistic '' graphics has the same tone.
    I understand that one completely. A lot of games seemingly aiming for the same level of realism, and it can get tiring. The only reason why I'm letting this one slide is because it's the FF14 team doing it (you know how cinematic they are), and because if the writer is indeed the one behind Heavensward, then these graphics will meet his level of storytelling. I don't deny though that I'm hoping for a bit of goofiness between the serious stuff shown, like ending up in a Moogle village full of moogles that we need a child to act as a translator for (that can act as a bit of a minigame hub).
    (1)

  10. #10
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,208
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I understand that one completely. A lot of games seemingly aiming for the same level of realism, and it can get tiring. The only reason why I'm letting this one slide is because it's the FF14 team doing it (you know how cinematic they are), and because if the writer is indeed the one behind Heavensward, then these graphics will meet his level of storytelling. I don't deny though that I'm hoping for a bit of goofiness between the serious stuff shown, like ending up in a Moogle village full of moogles that we need a child to act as a translator for (that can act as a bit of a minigame hub).
    The writer is the guy responsible for ARR and 3.0. His credits from 3.1-4.0 are "Development Supervisor" and ever since then he's "Special Thanks". Before ARR, he was a battle/event/quest planner for the Ivalice games.
    (1)

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