



Honestly when it ended at ep 366 in 2012 I was so disappointed because I knew the manga wasn't done. But now that I know this is the actual end, it's like... heck yeah!
p3s is the worst
there i said it
wth is this ? did you tell the intern to study all of the crappiest mechanics from stormblood and shadowbringers and throw them into the colourblind dookie storm that is p3s ???
Stop this.
Stop.
Ifrit and garuda would be proud.
nioh 2 > elden ring
Elden ring is just dark souls with a yellow filter thrown on it.
From Software, stop being lazy.
My grocery shopping list has more story, lore, and challenge.
I have discovered Twinings tea as of late.
Lemon & Ginger and Buttermint top the list.
good night
sad peepo



While I definitely agree that even more - and maybe even better - Job themed attires need to exist, I feel like it won't go over the best if something of that nature was put in the store instead of in-game. I can foresee discussions around how store Job items look better than the Job sets, how something as important as Job identity should only be obtainable in-game, and things like that. While yeah, the allure of money would definitely push people to better creative heights... IDK, I'd personally feel wrong compromising.
Mortal Fist




I'd like they could actually start putting quality into the game, but that seems like an ask. Imagine having headgear usable for viera with the iconic job sets.While I definitely agree that even more - and maybe even better - Job themed attires need to exist, I feel like it won't go over the best if something of that nature was put in the store instead of in-game. I can foresee discussions around how store Job items look better than the Job sets, how something as important as Job identity should only be obtainable in-game, and things like that. While yeah, the allure of money would definitely push people to better creative heights... IDK, I'd personally feel wrong compromising.![]()
Last edited by SturmChurro; 03-28-2022 at 04:30 PM.
WHM | RDM | DNC
I guess that the way I am looking at it is that we wouldn't have gotten those sets anyway if they weren't on the store.While I definitely agree that even more - and maybe even better - Job themed attires need to exist, I feel like it won't go over the best if something of that nature was put in the store instead of in-game. I can foresee discussions around how store Job items look better than the Job sets, how something as important as Job identity should only be obtainable in-game, and things like that. While yeah, the allure of money would definitely push people to better creative heights... IDK, I'd personally feel wrong compromising.
So in reality it's not like you're actually missing out on it.
It'd be ideal if they created them as unlocks, for example I really wish there were more achievement gear pieces and even sets and that they were a bit more exciting.
But ideal and reality are two different things more often than not, and I also think that the ingame gear sets you get from doing content are going to have limitations on them because they want them to fit into the narrative somehow.
For example the sets in the Tower of Babil dungeon are sets designed for the narrative, but personally I don't find them to be very appealing and it's EXTREMELY rare I see anyone wearing them and I think that's because most do find them to be quite bland.
But they make more sense than the armor of Gaius and Livia or stuff like the Eastern Lady Errant gear dropping.
Personally I just wish they'd drop those self-imposed restraints and I think most would probably agree in effect even if their initial reaction was to disagree and say that the gear needs to '' make sense ''.
Because ultimately almost no one uses the gear instead they turn to the market board and get more fun crafted gear or dye and combine different pieces or turn to the mogstation.
It's not like they always have to drop it entirely but they can at least not be so strict about it.
They can still have Garlean gear drop in Tower of Babil for example but make the designs more unique and exciting.
Bleach is like One Piece for me, it's hard to start watching because of how many episodes there are.
Then again I did it with Gintama lol.
But damn.
Last edited by Kolsykol; 03-28-2022 at 11:16 PM.




The one thing I always say when it comes to bleach is that we're lucky the filler eps are kept separate enough from the plot that they're easy to skip. You'll knock a good 50 episodes off just by skipping the Bount arc, and a good other 50 episodes scattered through that are irrelevant. It ends up being about 250-ish episodes without the filler. A lot, still, but very bingeable.
And it also has a definitive end! Which is something that helps.




Popped in Hyrule Warriors Definitive Edition for a bit. It's not a deep game at all, but for some stress relief via mowing down hordes of faceless mooks, it's good fun.
Also has the best Ganondorf design yet.
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