If i have only one question for them it would be:

This last expansion jobs quality has been drop specially on tanks and healers by a great margin, we can see how constant are the complains about how DRK gameplay is no more and now is a WAR clone and how both jobs are not enganging anymore gameplay wise,AST card system, SCH gameplay gone, how useless and unwanted Tenacity and Piety are for each role and how encounters are extremly uninteresting for both roles due the total lack of mechanics around healing and tanking and how similar are the jobs on each roles betwen other things.
Seems like the Dev team have troubles dealing by the increased amount of jobs and are affecting the development of the current ones affecting more the roles and jobs i mentioned before, are you considering increase the amount of members on the Dev combat team to solve and avoid this problems in the future and properly manage all the jobs the game have and the ones are coming? and if it yes are you consider add Devs specialized on tanks and healers so they can design, fix and implement necesary changes and ajustments during and post new expansions launch?