Quote Originally Posted by Bright-Flower View Post
I think it could still work without affecting queue times, it would just require forming the party before deciding on the duty. If four level 80s end up together in leveling roulette, they can avoid Satasha for example, but if you get a level 20 in the party, you'd still get a low level dungeon.

It would reduce the chance of high level players getting low level dungeons but still leaving the door open for people queueing in specifically for them to not have high queue times.
This would be ideal. I can't help but wonder if there's some weirdness in how and when in the process it selects the duty that prevents this, that they can only circumvent when the whole matchmaking process is removed. This might be another victim of the bizarre code the game is built on.