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  1. #1
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80

    Cool active mode DoM weapon effects.. that you can't see in passive mode!

    I love the trend of the weapons animating or lighting up when you take them out, but how about making the DoM weapons animate when you are in combat in passive mode too?
    (10)

  2. #2
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Yeah, I think that
    ow
    would be cool,
    ow
    if only that
    ow
    orbiting Dalamud would
    ow
    stop hitting me in
    ow
    the back of the head.

    ow
    (17)

  3. #3
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    lol~ would be awesome if the other tools did that!
    (0)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  4. #4
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Usefulness > Looks
    (3)

  5. #5
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    Usefulness > Looks
    Looks > Usefulness
    (5)

  6. #6
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jinrya-Geki View Post
    Usefulness > Looks
    Pfft, we all know that in a game without gear swapping or fights that are anything other than tank-n-spank/kite-n-fight that there's only going to be one best in slot weapon for each class so there's really no incentive to keep flooding players with level 50 weapons if it weren't for people enjoying the aesthetics.
    (0)

  7. #7
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zyph View Post
    Pfft, we all know that in a game without gear swapping or fights that are anything other than tank-n-spank/kite-n-fight that there's only going to be one best in slot weapon for each class so there's really no incentive to keep flooding players with level 50 weapons if it weren't for people enjoying the aesthetics.
    Which there is currently none of for DoM.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    You know, I prefer it the way it is presently. Maybe S.E. should alleviate issues regarding mages in active mode instead.
    (0)


  9. #9
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    And it's people liking how DoM gear/weapons currently that we'll never have nice things.
    (0)

  10. #10
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jinrya-Geki View Post
    Which there is currently none of for DoM.
    Sure there is, there's that one WHM staff that gives +40 healing potency.
    (0)

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