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Thread: Gil sinks

  1. #71
    Player

    Join Date
    Jul 2020
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    1,759
    Quote Originally Posted by Pinen View Post
    Add a new move to SAM called "Gil Toss" and have 1k, 10k and 100k versions with adjusted potencies
    Excuse me, but I believe that should be a Monk ability, if we go by FFIX, and I support going by FFIX.
    (2)

  2. #72
    Player
    Lauren's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    187
    Character
    Athelisia Lumi
    World
    Shiva
    Main Class
    Bard Lv 90
    Quote Originally Posted by ItMe View Post
    I pay my sub to play the game, not to spend my time on upkeep.
    How am I supposed to make this kind of money if I'm mainly a raider? Or if I'm mainly here for the story?
    All this'll do is encourage more RMTing.
    Yeah, I think having a small fee (like 100k a month max) would be manageable for a lot of people but for those who play more casually and spent a long time getting their house.. it feels like punishment.
    (3)

  3. #73
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Housing as a gil sink also doesn't really work since, because of the demolition timer, those with houses basically are already paying a monthly rental fee as part of their subscription. Adding a gil cost on top of that would just be silly.
    (2)

  4. #74
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I think the best Gil sink we already have are the market board taxes, because they are dynamic. When the Gil loses value the prices go higher and because of the percentage nature of the taxes more Gil gets removed from the game. But the taxes are not high enough and should be increased.

    However, the economy and the value of Gil is completely broken anyway, thanks to the bots I guess. Stuff you can freely craft and gather does not get more expensive. Gear and food and everything is still mostly at the same price since HW, despite that more Gil is in the game. But everything wich only drops randomly gets more and more expensive, like the hairstlye from Delubrum.
    This means working for your Gil gets harder, up to the point where it does not make sense anymore to spend the time to craft and gather.

    Tackling the bots wich are flooding the market and automatically undercut the prices goes hand in hand with increasing the value of Gil. Then prices for everyday crafts will go up but so goes the money you will get when you are selling something and the disparity between gathered and crafted and randomlly dropped items should go down.
    (1)

  5. #75
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    I don't know how they could make gil more meaningful. Perhaps they could introduce something along the lines of open up your own business with crafted items. Like a shop when you have a house, or a restaurant where food is served. Those might offer unique items only available in those places. Or pay rent, there's a multitude of ways. Something like Island Living but concering gil. The game literally throws gil at you from anywhere so they can come up with something.
    (0)

  6. #76
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,058
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Selling Fantasias in-game really would work well as a permanent, infinitely repeatable gil sink that takes no design work at all, besides establishing the shop that would sell it.
    (3)

  7. #77
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    Have they even said how much these things are going to cost?
    I have a bad feeling we're going to load up 5.5 and these "incredibly expensive gil sink mounts" cost, like, 100,000gil.
    (0)

  8. #78
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,916
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Damn. If there’s Fantasia for even 1mil, I bet I’ll go broke in 3-4 weeks lol. Otherwise, 5m-10m range seems neat if they were to implement it
    (0)

  9. #79
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,058
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jennah View Post
    Have they even said how much these things are going to cost?
    I have a bad feeling we're going to load up 5.5 and these "incredibly expensive gil sink mounts" cost, like, 100,000gil.
    That's how much the standard mounts cost, plus from memory he said it's "not just one or two million".
    (0)

  10. #80
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    They could start selling clears for gil in the duty finder menu, for casuals who don't want to learn how to play but still want the mounts and glamour from savage content. That would get the casuals the insta-win they want AND kill the RMT clear selling market at the same time!
    (0)

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