


I can't believe they didn't make that gil sink mount consume 1 gil per second while moving. And that 1 gil gets left behind in a trail which any player can pick up by proximity, each gil lasting 30 seconds.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
That really was needed.
Over the years I've collected 180+mil without crafting or grinding for it and I have nothing to spend it on.
I wonder what the price for them will be.
My guess would be around 50-100mil each.

Gold Re-skins just don't feel worth it imo but it's nice they're adding things.
Someone tell me how to become a Jeff Bezos of Eorzea so I, too, can complain about not having a massive gil sink. I must've missed something...
Money rarely falls randomly into the lap of those who sit around waiting for it to appear. It usually goes to those who work to earn it.
So do the game equivalent of what Jeff Bezos did in real life - spend hours working hard providing a service others will pay for. Many players would rather pay someone else to do the work to get the items they want than do the work themselves. I do that work and then sell them the items via the marketboard. I get richer while they get poorer because they didn't want to put in the effort but I did.
Crafting and gathering is not the only way. There are items that come from quest rewards, items you can buy with tomestones and GC seals, items you get from treasure maps and lockboxes, items you get from retainer ventures. There are roulette bonuses for being Adventurer in Need and bonuses from challenge log. HW/SB/ShB daily and weekly hunt bills reward gil in addition to seals that can be used to buy things you can either sell for gil or use in place of gil (hello Aetheryte tickets, goodbye teleport fees).
There's a tremendous number of gil making opportunities in the game if you're willing to put in the effort. If you aren't willing, then you're not going to get the gil.
Last edited by Jojoya; 04-08-2021 at 12:16 PM.
Lmao it was a jokeMoney rarely falls randomly into the lap of those who sit around waiting for it to appear. It usually goes to those who work to earn it.
So do the game equivalent of what Jeff Bezos did in real life - spend hours working hard providing a service others will pay for. Many players would rather pay someone else to do the work to get the items they want than do the work themselves. I do that work and then sell them the items via the marketboard. I get richer while they get poorer because they didn't want to put in the effort but I did.
Crafting and gathering is not the only way. There are items that come from quest rewards, items you can buy with tomestones and GC seals, items you get from treasure maps and lockboxes, items you get from retainer ventures. There are roulette bonuses for being Adventurer in Need and bonuses from challenge log. HW/SB/ShB daily and weekly hunt bills reward gil in addition to seals that can be used to buy things you can either sell for gil or use in place of gil (hello Aetheryte tickets, goodbye teleport fees).
There's a tremendous number of gil making opportunities in the game if you're willing to put in the effort. If you aren't willing, then you're not going to get the gil.


*cough*
You know ..... If you all have too much gill , I could be your "gill-sink"
I am sure i could take all your gill you find too much of your hands for a small fee , of course.
And yes, I am joking.
Anyways, wow, you responded fast...
Fair enough, though I still think 3 million gil for someone who can afford a large house is too little. Even these upcoming mounts won't be just 1-2 million gil.Housing doesn't work well as a gil sink when there are a limited number of houses available.
Your suggested rents are far too high. Most players wouldn't be able to afford that at all, pricing them out of the housing market and thus removing the effectiveness as a gil sink. And most FCs make far less gil than individual players do.
Good gil sinks soak up much of the excess gil getting into the system while leaving the player some gil to spend on other things they want to have. While I'm in favor of having a monthly fee for houses as a gil sink, your suggested amounts are nowhere close to reasonable.
Well, if you're joking, can I not? I promise I don't buy from other players (much) so giving gil to me would be an actual gil sink as my money mostly goes out of the economy.


Housing as a gil sink also doesn't really work since, because of the demolition timer, those with houses basically are already paying a monthly rental fee as part of their subscription. Adding a gil cost on top of that would just be silly.
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