Quote Originally Posted by Keith_Dragoon View Post
You can do all this with the stable system... what you are asking for is the ecosystem that SE had for XI which is not exclusive to jug pets and the like. With the stable system in WoW a hunter is able to dismiss and call another pet to better handle any given situation. combine that witha monster ecosystem and a Beastmaster can dismiss and call beast a Dodo to fight the beetle swarm.
Agreed. Prior to WotLK, pets were pretty much useless, as the hunter raid spec was Marksmanship and pets were squishy. WotLK is where each was given a situational advantage (yes, I used the word situational to refer to the fabled l0lezmodeWoW). Cats were considered pretty good DPS and could buff the group's AGI and STR with Roar of Courage. Wolves could buff the party with Furious Howl and were considered hardier because of their higher base armor and health. Corehounds had decent DPS and Ancient Hysteria (think Haste, but on steroids multiple times over). Spiders could stun and root enemies. And so on.

The reason I favor a stable system is also because I think jugs as a concept are pretty much BS. If you worry about the poor culinarians, I'd implement a food system for BST pets. Sure, you'll grumble about having to buy specific types of foods for each pet (because that aspidochelone likes mushrooms and not steak), but, well, balance. >.>;