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  1. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Zyph View Post
    However, BST was done really well in XI, why not keep some things similar while adjusting other things for the type of game XIV is.
    Probably because BST was not designed well. It was designed around an idea the players never took to and thus the job was sentenced to several years of leveling on their own. Charm as it was in XI should never repeat itself, because then it gives way to the foolish fears Tanaka and Matsui had for pet classes.

    My suggestion for BST would be to have a stable of permanent pets (these can be charmed and kept in stable afterwards) with abilities that require both BST and pet to be active. Pets should have their own stat scaling independent of how open world mobs scale, this way we don't run into the excuse the devs in XI used for BST.
    (2)
    Last edited by Duelle; 04-24-2012 at 08:31 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)