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  1. #31
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    What they need to do is put official Z-axis controls in the game. If City of Heroes, a 17 year old MMO that is no longer supported by an official studio (nor has the official studio updated it in any way for years), can do it, surely a currently updated MMO can add a simple "hold shift while dragging to move things up and down along the Z-axis only" and "hold ctrl while dragging to move along the X-axis and Y-axis while remaining at current Z-axis" option. I mean City of Heroes's base builder allows you to do exactly that and build fairly amazing things so why can't SE figure it out with a team that is still developing for a gamer that is still bringing in profits?

    Here's an unfurnished mansion made in City of Heroes that consists primarily of smaller parts arranged to make a structure:



    I know code is different for every game but come on. If this 2004 game that shut down in 2012 (and was subsequently revived via private servers) could figure out a way to do Z-axis controls for their housing, why can't a more modern game, with an active studio working on it, find a way to do it for our housing system? The glitches themselves prove it CAN be done. All SE has to figure out is how to make it possible for us to do it with in game controls rather than glitches so that what once were classified as "glitches" become an intentional and usable "feature."

    The whole spaghetti code excuse gets trotted out a lot, but it's been years since ARR went live. It's long overdue for time and resources to spent fixing the spaghetti code issues. Maybe then inventory and a glamour log wouldn't be so problematic.
    (3)
    Last edited by Nicodemus_Mercy; 05-09-2021 at 02:05 PM.