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  1. #21
    Player
    Rexkinghon's Avatar
    Join Date
    Aug 2015
    Posts
    7
    Character
    Nohgnik Xer
    World
    Exodus
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by ItMe View Post
    How does this elevator glitch work?
    it’s explained here
    (1)

  2. #22
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Novak_04 View Post
    Anyone else having issues with their staircase bookshelf failing at the staircase part? I put two of them side-by-side between partitions to make legit stairs, and prior to 5.5, they worked fine. Now, there is no smooth transition on the incline -- you have to jump to start running up them. On top of that, a third of the time, I literally slide back down the stairs; the other two-thirds are split between falling through the stairs completely, and getting lucky enough to successfully scale them as intended. Was the intention to have gimmicks like this no longer viable? I'm torn now, because the wooden steps don't fit my aesthetic.
    I doubt very much that's intended since the item was designed to act as a staircase.

    I don't have any placed right now but I'll try to remember to drag them out of storage once I'm online to see if I replicate the problem.

    Quote Originally Posted by Rexkinghon View Post
    was this set up prior to the patch where item placement was changed? mine was against a shirogane castle wall but i can’t recreate it cuz it won’t let me place items as close against the walls as before like back in 4.0
    Likely it was.

    Have you tried using the storage glitch to get closer placement? There were a couple of interior items I was having problems getting as close to my interior walls as I used to but I could still do it using the storage glitch. That may still work for outdoor furnishings as well.
    (2)

  3. #23
    Player
    joshdavis271's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    248
    Character
    Josh Davis
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Yea it was set up way prior.
    (1)

  4. #24
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by joshdavis271 View Post
    It involves this setup here, and when you sit on the stump then jump, the game decides to push you to the roof of the house instead of the ground. Surprised it has yet to be patched out.
    Good i forgot testing that. Its amazing on my large shirogane castle wall :3
    (1)

  5. #25
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jojoya View Post
    I doubt very much that's intended since the item was designed to act as a staircase.

    I don't have any placed right now but I'll try to remember to drag them out of storage once I'm online to see if I replicate the problem.
    Got a chance to check the Wooden Staircase Bookshelf and got a similar result to Novak. I can't run up them in a smooth motion like I could prepatch.

    With 2 side by side if I run at the base sometimes I just stay running without ascending them, sometimes I glitch through them (not up them) and sometimes I'll start ascending them in a jerky fashion (as if I'm getting caught on something every step or two). I had to jump to guarantee I ascend, and still get that jerky motion.

    With just one place, I can never ascend unless I jump first. Either I keep running at the base or I end up glitching through it.

    I couldn't replicate sliding back down or falling down through them once I was on them. Descending them in a normal fashion felt the same as it did pre-patch - it was never as smooth as ascending and sometimes I'd "skip" a step going down.

    Looks like something to submit as a bug report.
    (2)

  6. #26
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    One thing I think I've noticed is item collision radius (seemingly) bigger. For example, I had some regular imitation windows floated in front of some verdant partitions which were up against the wall... and in moving one off and then back on again (to adjust an item to the side) it will now continually clip through the verdant partition to the wall. The partition hasn't moved, and the point to which I have to float the window to get it to stay is much farther out. Sadly, I don't have any before pictures because I wasn't done decorating the house at patch time.
    (0)

  7. #27
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,898
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    I had to re-do abunch of stairs bc character ran through them, rather than up them.

    The bookshelf stairs no longer work as intended. you'll just run through them
    SE hates housing
    (1)

  8. #28
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Novak_04 View Post
    Anyone else having issues with their staircase bookshelf failing at the staircase part? I put two of them side-by-side between partitions to make legit stairs, and prior to 5.5, they worked fine. Now, there is no smooth transition on the incline -- you have to jump to start running up them. On top of that, a third of the time, I literally slide back down the stairs; the other two-thirds are split between falling through the stairs completely, and getting lucky enough to successfully scale them as intended. Was the intention to have gimmicks like this no longer viable? I'm torn now, because the wooden steps don't fit my aesthetic.
    Same problem since patch here, no smooth transition.
    (2)
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  9. #29
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Did anyone else notice a problem with walking through the backside of the Imitation Stained Crystal Ornament? I just placed some in our FC-house and walking through them is not as smooth as I remember (going as far as having to jump through the window instead of walking) - it might just be a problem with my general placement, though!
    (1)

  10. #30
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Vidu View Post
    Did anyone else notice a problem with walking through the backside of the Imitation Stained Crystal Ornament? I just placed some in our FC-house and walking through them is not as smooth as I remember (going as far as having to jump through the window instead of walking) - it might just be a problem with my general placement, though!
    Just tested it. The change is in the camera collision (there's no still no character hesitation as if hitting an object when you walk through from the back side). Now as you walk through, your view "jumps" a little in a way it didn't before.

    It's as if there is a layer of camera collision that is no longer "smooth". I switched to slow walk and carefully "inched" my way through the ornament until the collision kicked in. My character is completely inside of the ornament at this point (other than a few stray bits of armor showing).

    If I swing the camera view from left to right, the view "stutters" as if it's catching on small obstacles. It's not until my character is fully in front of the ornament that the stuttering goes away and the view moves smoothly. I don't record at all but someone making a video of it would probably be the best way to demonstrate what's happening.
    (0)

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