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  1. #41
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,427
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Arillyn View Post
    while yes some people's definition of "not enough content" is really "not enough content I personally like" - that doesn't mean people are wrong for wanting more of what they personally like to do.
    While they will obviously want more content that they personally like, it's obviously not realistic to get too much of that because development takes a lot of work and time. Of course it's going to be even less content that they personally like in this MMO, because it tries to make a smaller amount of content but for all sorts of different interests be it RP, PvP, casual content and high-end content.

    What I've personally done is tried to enjoy the content I wouldn't normally try and it's fun enough for me. To really be satisfied with the game I think you just have to try to enjoy everything the game has to offer even if you wouldn't normally do it. For me it's about the experience. I'll sail boats fishing things, play music to a retired bard, embark on a building career and then occasionally defeat giant beasts that threaten the world.
    (1)

  2. #42
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,546
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    On the topic of content cuts, and whilst it's evident, I don't think it is too significant, barring that of Deep Dungeon, as there was no real substitution, and if Shared FATEs and Trusts were effectively part of the reason for that cut then I do think it was quite the mistake, even setting aside and highlighting how useful they were, but then they always underestimated the value that people saw in it. The rewards for Shared FATEs were very lackluster. Sure, you get riding maps, but that's irrelevant as the game gives very little incentive to even go out in the open world aside from gathering and hunts. Sure, you get resources for crafting, but those very quickly become irrelevant when maps plummet the price. It'd have been nice to see more substantial rewards behind it that weren't just 1-time purchases; Triple Triad cards, Orchestrion Rolls, Riding maps. It'd have been nice to see old map materials, mounts, and minions too.

    I'd have liked to see a little more quality in the dungeons seeing as they cut one. Story aside, I didn't really see much in the way of additional exploration. But these only ever end up being a means to an end, irrespective of what they decide to incorporate into dungeons. They already had optional routes with potentially good loot dating as far back as getting Manor Varnish from Haukke Manor which could; if dropped net you around 40-120K Gil at the time. Was the same with Haukke Manor (Hard) for the other Varnish/Wax.

    We did also get Ocean Fishing, however, Ishgard Restoration too. I don't really see the content cuts as much of an issue as they've clearly poured those resources elsewhere. The glaring issue I find though is we had some substitutions in areas that previously had some good replayability value.. So it's a shame. Had they given Ocean Fishing more replay value, and incorporated something similar to the Bunny FATEs of Eureka in Bozja then it'd have been a lot less glaringly obvious. Not to mention they did make a serious blunder in that progressing relics outside of Bozja was too efficient, so to that degree, Bozja didn't really have much replay value comparative to Eureka which was relic exclusive. So Bozja for a lot of folks just got rank 15, enjoy the story, do the duels then bailout. Despite the fact, Bozja is a lot better than Eureka.

    A lot of things they've included in this expansion have been.. Great on paper, but poor execution.. Shared FATEs could've been better. Trusts should've never existed, as it gave a good method for leveling right out of the gate of the expansion launch. Bozja should've been more efficient for relics through and through. I won't slate them though because we've still seen some interesting things come out of it.. Just a shame they weren't executed very well, at all.

    Besides, I can't really complain. Had they incorporated Hildbibrand, and to some degree a deep dungeon then.. The former is potentially monotonous.. It already got annoying in Heavensward. Deep Dungeon is a little weirder. On one hand, it would've given great replay value. But then on the other hand it'd have just been largely copying and paste.. Lovely square rooms with perhaps a few extra pomanders. I'd like to see stuff like deep dungeon more refined and innovative before they incorporate it for the sake of incorporating it, or out of what would've felt.. Obligatory for them to do so. With lack of care for trying to deviate from a stale routine. New expansion; here's your obligatory deep dungeon and 2 dungeons per patch, have fun. I feel had they kept with the content they were doing then people in the end would only complain about the risk or lack thereof that they take in the development of content.
    (0)
    Last edited by Kaurhz; 04-02-2021 at 07:12 AM. Reason: bu

  3. #43
    Player
    Arillyn's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Arillyn Lovesong
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Jeeqbit View Post
    While they will obviously want more content that they personally like, it's obviously not realistic to get too much of that because development takes a lot of work and time. Of course it's going to be even less content that they personally like in this MMO, because it tries to make a smaller amount of content but for all sorts of different interests be it RP, PvP, casual content and high-end content.

    What I've personally done is tried to enjoy the content I wouldn't normally try and it's fun enough for me. To really be satisfied with the game I think you just have to try to enjoy everything the game has to offer even if you wouldn't normally do it. For me it's about the experience. I'll sail boats fishing things, play music to a retired bard, embark on a building career and then occasionally defeat giant beasts that threaten the world.
    That's how I play as well. And many people I know do as well and we play together and all kinds of content. Heck, we even make our own FC contests and such. But there are others who don't and they want more of the content they enjoy. No game developer can ever make enough content for people who devour it. And while it sounds like you and I play the game in a similar way, not everyone does. And the last expac and this one, I'm finding myself not as engaged towards the end of the expac. TBF - I don't think it's all the game's fault. I've had a lot going on with work and family over the last couple of years (well before the pandemic even came along) and I'm just tired. And also as I said earlier in the thread, I have a backlog of games. So, while I'm not taking a break break, I am definitely not playing FFXIV as much as I normally do. I still love the game and I can't wait for the expac to come out.
    (2)

  4. #44
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    While they will obviously want more content that they personally like, it's obviously not realistic to get too much of that because development takes a lot of work and time. Of course it's going to be even less content that they personally like in this MMO, because it tries to make a smaller amount of content but for all sorts of different interests be it RP, PvP, casual content and high-end content.

    What I've personally done is tried to enjoy the content I wouldn't normally try and it's fun enough for me. To really be satisfied with the game I think you just have to try to enjoy everything the game has to offer even if you wouldn't normally do it. For me it's about the experience. I'll sail boats fishing things, play music to a retired bard, embark on a building career and then occasionally defeat giant beasts that threaten the world.
    There's a difference between "not enough content I personally like" and having content you personally like removed from the game or go completely unsupported.
    (1)

  5. #45
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    740
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    One last thing that I can hope for is that they should do the expansion is that the Ultimates should stay to the X.1 and X.3. An ultimate being at x.55 where they intended to release DSWU puts it too much in conflict with the upcoming expansion that follows since you also have to do job changes in order to accommodate classes that might be lacking in certain aspects of it.
    (2)

  6. #46
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,485
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Theodric View Post
    No Allied Beast Tribe Quests this time around.

    Source:

    https://www.reddit.com/r/ffxiv/comme...ion_by_ikn111/
    Awww, now I'm bummed. Hadn't heard about that

    I love those allied quest lines.
    (1)

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