Quote Originally Posted by ItMe View Post
If only Ultimates were important enough to dedicate a team to them.
Imagine a world where designing a few fights every expac was your main job and you just did assets or whatever on the side in your "free time."
Not a terribly realistic gripe IMO.
Here something that even Yoshi P said in the interview, "Regarding working on future Ultimate trials, we came to the conclusion that we needed to work in a more planned and efficient way."

He admits that that the current way of doing it this way is not that great for productivity and I wouldn't be surprised if this was true across the whole development team itself since a good majority of the team itself isn't devoted to battle content.