Quote Originally Posted by Maltothoris View Post
That being said, I can fault them for the process of how Ultimate was being play-tested. Having a non-dedicated team being the ones to try to out and polish up the details on their free time outside of their other duties isn't an effective way of doing this.
If only Ultimates were important enough to dedicate a team to them.
Imagine a world where designing a few fights every expac was your main job and you just did assets or whatever on the side in your "free time."
Not a terribly realistic gripe IMO.