I hate changes like that, personally. All that it accomplishes is to make the game-play a little more boring and simple... that they made the decision to do that to Greased Lightning, Blood of The Dragon, and Enochian, and now even to debate to do the same thing to Huton, makes me quite mad.
I guess that it is a okay excuse.. to delete these sorts of things, in order to replace it with some other action, but I still hate it... To me, it feels bad, looks bad, and is less fun, to delete a part of any subclass's game-play, to make it more simple and/or as boring and dull as a bloody permanent passive trait.
In the case of Blood of The Dragon and Enochian, the plan to delete them seems to be only because their upkeep and maintenance is so simple that it is almost not possible to fail, which makes me question why Warrior and Dark Knight will still have Storm's Eye and DarkSide, if the plan is to trait-defile all easy upkeep buffs, which I hate, but I guess makes sense as a thing to do, so Huton would also be a viable victim candidate...
But with that said.. just in my opinion, to delete Greased Lightning into a trait was the worst mistake that the Dev Team has ever made with Greased Lightning... To delete the cause of a problem, is not the same as to fix the cause of a problem. They at least did attempt, albeit fail, since they did it the wrong way, to fix the Greased Lightning problem, but then they just gave up and chose to delete it, instead...
I think that there was a very simple and very easy way to solve the problem, and it makes no sense at all that it was never done...
Similar to Huton, the duration of Greased Lightning stacks should have just been a long duration. If Greased Lightning stacks, from the start, had just been given a duration of 45 or 60 seconds, instead of 16 seconds, then the issue of to lose the Greased Lightning stacks when ever the Monk could not attack a enemy, would have never even been a problem; and there would have been no need to create actions that only serve the purpose of to help maintain the Greased Lightning stacks, so long as the Monk upkeeps the maximum duration of 45 or 60 seconds...
hieh.. But now we have a trait, and opinions and ideas like mine, about Greased Lightning and its stacks, or even the concept that I had built up, to fix Greased Lightning stacks' main issue, while also to make it not a braindead easy and boring upkeep; before 5.4 did happen, are irrelevant now, any way...
And my apologies for the rant.


Reply With Quote

