A raider here isn't forced to delve into crafting to get things they need for raiding. They can farm up gil instead and buy from crafters. If they don't want to do that, then they level their crafters up like anyone else has to for things they want or need. This keeps the market healthy, unlike other games where crafting is not just side content but has also had its economy completely destroyed. The suggestion here by the OP, troll thread or not, is they want to get the benefits of crafting for their raiding because they only like raiding. They don't care that they would destroy the crafting economy with this suggestion because only raiding and things that support raiding are important. *That* is what's unhealthy.Yeah that is not a healthy mentality and it is the dominant one in WoW, such people who obsess over ‘things necessary to succeed’ end up becoming miserable, negative, hating the things they are ’’’’’forced’’’’’’ to do which turns them into even more toxic tryhards that can get mad at people not forcing themselves into things they don’t enjoy because ‘omg you haven’t done x so you are only 95.2% optimal!! Scrub!!’
It is a video game, you are meant to have fun in it, the grinds and many types of content some hate I enjoy which is why I like mmorpgs over most other games but then you have the hyper optimization people who only raid log and choose to whine about how they are forced to play the rest of the game.
Thankfully Ff14 devs don’t treat raiders as a protected class so I know they won’t gut all forms of content and rewards like the WoW devs did recently so their protected class doesn’t feel ‘forced’ to do anything other than raid log but that mentality only leads to ruin for the player and the community.
What I am saying is that this mentality is unhealthy, it makes people miserable(but since their ego depends on clearing elite content they can’t just quit and play something fun) and more importantly if the devs ever pander to it the game is gutted for all other players.
I think you didn't read the rest of my post if you somehow thought that was advocating for raiding above all. What I said was that anything except MSQ is side content with its own requirements. Players either agree to those requirements and progress through the content, or choose not to and don't progress. Some folks don't have a single Triple Triad card. There are requirements to taking part in that, but they've decided it's not for them. Some people like to do the sightseeing logs or achievement hunt. Those also have their own specific requirements. The nice thing about a theme park MMO like XIV is that outside of the MSQ, we can pick and choose what we want to take part in. We just don't get shortcuts with it because it's not our preferred content. Everyone has the same requirements for the optional content.
don't bother, it's a troll who's on a crusade against anything he perceives as elitism and that people are actually upvoting his drivel is concerningA raider here isn't forced to delve into crafting to get things they need for raiding. They can farm up gil instead and buy from crafters. If they don't want to do that, then they level their crafters up like anyone else has to for things they want or need. This keeps the market healthy, unlike other games where crafting is not just side content but has also had its economy completely destroyed. The suggestion here by the OP, troll thread or not, is they want to get the benefits of crafting for their raiding because they only like raiding. They don't care that they would destroy the crafting economy with this suggestion because only raiding and things that support raiding are important. *That* is what's unhealthy.
I think you didn't read the rest of my post if you somehow thought that was advocating for raiding above all. What I said was that anything except MSQ is side content with its own requirements. Players either agree to those requirements and progress through the content, or choose not to and don't progress. Some folks don't have a single Triple Triad card. There are requirements to taking part in that, but they've decided it's not for them. Some people like to do the sightseeing logs or achievement hunt. Those also have their own specific requirements. The nice thing about a theme park MMO like XIV is that outside of the MSQ, we can pick and choose what we want to take part in. We just don't get shortcuts with it because it's not our preferred content. Everyone has the same requirements for the optional content.
Can we also have jump potions for chocobo racing and triple triad too? It takes to long to build a deck or raise chocobos. Also, we need a story skip potion for our favorite Gentlemen's quests too. All that ARR nonsense? Nah.
can I get a jump potion to skip literally everything for me so I can afk my alts in Limsa like a real gamer
I dont really care whether or not you agree with me, as I've said in multiple threads before. I'm still gonna say it. *shrug* Public forum and all that. You're entitled to have your opinion just the same as I am. I'm gonna go back to not caring now, have a lovely day!
Ill take the bait, I agree with this. Honestly I would love to boost my crafters cause I for the life of me can't be bothered to learn how to craft. this system makes me wish we had a option for a simpler crafting system like WoWs. none of this percentage to break or need a certain amount of points to get it right. just let me get the items and hit craft and keep it moving.
It'll make SE money and clearly they don't have a problem selling content so i dunno how this should be any different. I bet if a big wigger read it they'd force the devs to do it anyways. Even if 0.001% bought it they would see it as a net gain.
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