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Thread: Hotkey Bloat

  1. #21
    Player
    Sealish's Avatar
    Join Date
    Mar 2021
    Posts
    27
    Character
    Sha'raya Scaleclaw
    World
    Siren
    Main Class
    Red Mage Lv 71
    Quote Originally Posted by Vyrerus View Post
    Snip
    You make a very good point about the ping and not one that I had thought of before. That alone is a good reason to not have this sort of change.

    I figured that even with ping delay, the server would register the button press and associate it to whatever skill the button would be at the time and thus it wouldn’t be an issue, but if that isn’t how it works then yeah, it could be problematic.

    Although I personally do not think that the colour coding of the base skills would be an issue, I did say that if the designers thought it was needed, it wouldn’t be hard to just change the colours of the AoE skill buttons. I was taking into consideration that even though the change did not seem important to me it may be important to others and I addressed that issue.

    As for Fan Dance, the reason I included it is because it follows the same decision logic as the other procs. If you have Fan Dance 3 up, you never use Fan Dance 1 or 2. 1 is ranged single target with 150 potency, 2 is AoE with 100, and 3 is ranged 200 on a single with an AoE of 100. In all situations, 3 is better than 1 or 2. Adding to that, if you use 1 of 2 when you have a proc of 3 you may waste the proc of 3 all together if you re-proc it which would lead to lost potential potency. It is because there isn’t a situation where using 1 or 2 is better than 3 if you have 3 that I suggested it being another roll in skill.

    This is kinda moot now though if the ping issue exists.
    (0)

  2. #22
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    If anything, Dancer needs more buttons to push. You spend half of a fight hoping for procs so you're not just hitting a 1-2 combo the entire time.
    (4)

  3. #23
    Player
    smol_cofe's Avatar
    Join Date
    Jul 2019
    Posts
    57
    Character
    Smol Coffee
    World
    Odin
    Main Class
    Black Mage Lv 90
    It doesn't feel bloated imo, the amount of buttons fits perfectly with feeling just active enough but not overwhelming so, and leaves you slightly hoping/wanting for more buttons to light up when you're not getting as many procs.
    (1)

  4. #24
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rongway View Post
    Procs do not interrupt combos, so you could, for example, do something like this:

    Cascade (no proc) > Fountain (proc Fountainfall) > Cascade (proc Reverse Cascade) > Reverse Cascade > Fountainfall > Fountain (proc Fountainfall)

    which in terms of buttons looks something like this:



    Here's what that same sequence would look like with button consolidation (excuse the numbers):


    Knowing the devs, I'd wager they think this looks confusing and consequently consciously chose not to consolidate these buttons. I'm especially inclined to believe this once you take into account Flourish, which instantly procs all flourishes. In the unconsolidated version, it's much easier to tell whether or not you have any procs that will be wasted because there's a clear difference between dimmed buttons and active dashed outlined butons. In the consolidated version, you have to exert more cognitive effort because there are never dimmed buttons. Is the second dashed outlined button a proc or just the base second step in the combo? It would take longer to learn how to screen for Flourish with that system.
    And how would they transform into the four dance steps?

    Dancer is already one of the jobs with the fewest buttons, and already consolidates four of it's skills into other buttons.
    (1)

  5. #25
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,174
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    Quote Originally Posted by Rongway View Post
    [illustrated post explaining why Rongway thinks this is a bad idea]
    And how would they transform into the four dance steps?

    Dancer is already one of the jobs with the fewest buttons, and already consolidates four of it's skills into other buttons.
    As my post was arguing that "this is not a change that would be made", I'll decline to answer that question.


    Quote Originally Posted by Sealish View Post
    Is there any actual downside to this that I am not seeing or have not already addressed?
    Yes. Besides the points I've already argued, unnecessary changes affect everyone by reducing dev resources available for other things. Time spent modifying DNC to eliminate these five buttons could be spent doing something that's actually needed instead, like consolidating truly mutually exclusive actions. There are a few lists floating around in General history, as we've had this discussion several times. Among them are SMN's trance/demi buttons, BLM's Between the Lines and Enochian-dependent spells, a few buttons in PLD, and GNB's cartridge combo. Those jobs suffer from actual button bloat, and it would be a waste of time to reduce DNC's already small button count instead.
    (1)
    Last edited by Rongway; 03-29-2021 at 01:36 AM.
    Error 3102 Club, Order of the 52nd Hour

  6. #26
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    You should play Warrior, you'll be begging for buttons to press.
    (0)

  7. #27
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    If anything, Dancer needs more buttons to push. You spend half of a fight hoping for procs so you're not just hitting a 1-2 combo the entire time.
    Pretty much why I don't like playing rng heavy classes like Bard or Dancer outside of a more casual setting.

    It's super annoying for your dps to dip or to get a proc drought simply because bad luck
    (3)

    Watching forum drama be like

  8. #28
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Seraphor View Post
    And how would they transform into the four dance steps?
    They could just consolidate the dance steps into 1 button I guess..?
    (0)

  9. #29
    Player
    Rosenstrauch's Avatar
    Join Date
    May 2015
    Location
    Valnain
    Posts
    827
    Character
    Wind-up Antecedent
    World
    Zalera
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Seraphor View Post
    And how would they transform into the four dance steps?
    Well, Dancer would still have four buttons for weaponskills at the level they gain access to Standard Step and Technical Step: Two single target, and two aoe. It wouldn't be ridiculous to have the aoe buttons turn into Dance steps in place of the missing single target proc buttons.
    (0)

  10. #30
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Sounds like the opposite of QoL to me, DNC is already streamlined, and doesn’t suffer from button bloat, I don’t mind some button consolidation, I can think of a couple examples(other jobs) I’d like to see, but I’d prefer we don’t go the pvp route with the combo actions.
    (1)

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