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  1. #51
    Quote Originally Posted by AlphaDragoon View Post
    And I agree that it's really annoying that any time SE wants to make a "joke" weapon they instantly go to PGL/MNK as the butt of the joke.
    I got half a fence as a weapon :/ (lnc) Id rather have a brick lance
    (0)
    Retired FFXI character: Ranok of Sylph

  2. #52
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Not sure if it has been mentioned, but Avengers are listed as PGL-only in the dats. This is highly disappointing.

    The GC claw weapons, however, have very enticing sanction bonuses. Sadly, sanction lasts only 3 hours.
    (0)

  3. #53
    Player
    Relic's Avatar
    Join Date
    Feb 2012
    Posts
    226
    Character
    Relic Omega
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The GC -15 emnity claws are a welcome addition. Every Monk should have a pair of these to equip when dealing with a tank that cant hold hate well vs a Monk.
    (0)

  4. #54
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I would just let SE do their job and quit crying, IMO I dont really care about what they look like as long as they have nice stats lol.
    (1)

  5. #55
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    GC weapons look interesting. Limnsa ones are +40 int with sanction.
    (0)

  6. #56
    Player
    Relic's Avatar
    Join Date
    Feb 2012
    Posts
    226
    Character
    Relic Omega
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I got the Flame's sanction claws and they're more powerful than Ifrit's with sanction active. The only major flaw that makes them pretty much useless now is you lose sanction upon death.... SE needs to change that.
    (0)

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