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  1. #1
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    With the introduction of the new overworld monsters and Basic Instinct, BLU can acquire 102/104 spells solo. The only two you need help with are from the same encounter, Alphascape 3.0 normal.
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  2. #2
    Player
    Vickii's Avatar
    Join Date
    Aug 2015
    Location
    Gridania! <3
    Posts
    599
    Character
    Elise Marie
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Deceptus View Post
    Re: BLU Raise

    Personally I think it should lose the cooldown if you're healer aspected.

    Because a CD on a healer Rez is bad design.
    It usually would be but for blue it’s not such a big deal. You can’t do any of the content which requires mass res, eureka bozja etc. And you’re mostly running dungeons with other blues who also can have the raise etc.

    I don’t think it would hurt, but at the same point I don’t think it’s required either.
    (1)

  3. #3
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    I don't think I've ever seen anyone die in a BLU only trial for spells tbh. If anything I vote a rep from SE should personally come over and take spells away from you if that happens.
    (0)

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    "Don't die git gud" is terrible advice, because it's perfectly normal to die to slip ups in quite a lot of content. It leads to players getting far more frustrated over deaths than they should be because they assume either they suck or they're not meant to die because the forums said so and therefore it needs nerfs. Dying is part of the learning experience and brain derps happens to literally everyone in all content so lets not ridicule people for it.

    That said, this used to be an issue in previous patches, but Enix have done a lot to make it easier with base instinct, 100% chance synched and huge buffs in the chance to learn skills unsync. Your options are generally:

    -Solo it with Base Instinct. Quite a fun challenge.
    -Reach 70 and unsynch it. Might take a few tries but makes the majority of abilities very easy.
    -Unsynch it with a group. Same as above and works for pretty much everything.
    -Synch it with half BLU and half healers. Easily done for everyone in 2 runs.

    So pick whichever works best for you depending on the content and there should be no problems.
    (2)

  5. #5
    Player WoW's Avatar
    Join Date
    Jun 2019
    Posts
    284
    Character
    Marco Polo
    World
    Sargatanas
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Liam_Harper View Post
    because it's perfectly normal to die to slip ups in quite a lot of content.
    And from that you learn how not to die and how to git gud. None of you ever played a souls game before?
    (2)

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