I've only let one DPS die for pulling mobs and it was because we had a couple of wipes already, multiple DPS deaths, and a new healer in the sub level 40 range that was really struggling to keep up.

He kept chugging away, pulling avoidable packs, so instead of complaining about it I let one of the packs he aggro'd kill him before regaining aggro. He stopped after that and the run went smooth without any deaths following.

Personally, I hate when DPS pull. I come from WoWs Mythic+ environment (picture extreme trials with hard time limits of 20-30 minutes) so I'm already pulling mobs as fast as my GCD and speed will allow me to. DPS think they're helping but they end up slowing down my pace dramatically.

I get it if you have a slow tank - but if you're a DPS that is incapable of reading the room then please do not pull.