No. Keep them in previous and future expansions. It encourages EXPLORATION.I was very happy to see when they added flight to the MC they didn’t require you to do pointless aether currents hunting. I think it’s just a pointless process meant to extend your time doing pointless things. The only people I can defending them are a minority of hardcore players aka the former Everquest m, FFXI fans you know people who like DKP and requiring a party of people to fight bats and rats.
I am not a masochist.
Please do away with them or at least remove it from the next expansion but leave it maybe as an old outdated mechanic that people thank god is no longer in use (Hopefully)
Last edited by Vahlnir; 03-31-2021 at 06:32 AM.
But like, the zones are so empty and uninteresting, what is there to explore.
In smaller but busier zones like ARR's, why not sure, but aether currents are just so boring to do only because there is nothing to see.
im baby
Think it has more to do with it being busy work and generally people dislike busy work.
Though that is the nature of an MMO
I would say that attuning with aether currents is not busy work as it doesn't take long to do and it offers a concrete reward like unlock the flying feature. Busy work is mostly done to pass the time rather than for anything more substantial. That's what grind is and there is no grind in aether currents attunement.
Aye busy work is meant to keep one busy without any real value. Collecting of the currents does not offer much value in that moment but it does have a pay off in the end but the action itself for the most part is valueless to some.I would say that attuning with aether currents is not busy work as it doesn't take long to do and it offers a concrete reward like unlock the flying feature. Busy work is mostly done to pass the time rather than for anything more substantial. That's what grind is and there is no grind in aether currents attunement.
Like kinda like working a brain dead job. Most would view their tasks as busy work even if it bets them a paycheck at the end of the day.
Gathering the currents by no stretch is hard but it does offer very little in terms of value to most it is just a means to barrier players into playing the content for longer.
Remember I never said it was a grind. Busy work can be a grind but does not necessarily have to be a grind. I find doing my daily roulette to be busy work but far from a grind. If that makes sense.
Aether currents from a personal gameplay perspective would change nothing on a personal level if they were optional but from player retention level it could on SE's part so that is why they exist. It is a barrier to get people to not blow through content as quickly.
It doesn't have to be a grind, but it is meant to keep you busy. Collecting aether currents and a few side quests fails to keep one busy, especially when only done once per character.Aye busy work is meant to keep one busy without any real value. Collecting of the currents does not offer much value in that moment but it does have a pay off in the end but the action itself for the most part is valueless to some.
Like kinda like working a brain dead job. Most would view their tasks as busy work even if it bets them a paycheck at the end of the day.
Gathering the currents by no stretch is hard but it does offer very little in terms of value to most it is just a means to barrier players into playing the content for longer.
Remember I never said it was a grind. Busy work can be a grind but does not necessarily have to be a grind. I find doing my daily roulette to be busy work but far from a grind. If that makes sense.
Aether currents from a personal gameplay perspective would change nothing on a personal level if they were optional but from player retention level it could on SE's part so that is why they exist. It is a barrier to get people to not blow through content as quickly.
Roulette, in that sense, can be considered busy work if you do all the roulettes every day. If you only do a trial and a raid roulette every day, which can take 30 minutes for both, I wouldn't consider that busy work either.
That is the thing it differs from person to person. Yeah it is far from a grind that point of contention I disagree with from some. Though the value currents offer is meh at best. For me currents kept me in a zone for longer then I needed to be aka busy work. Just like I view the sight seeing log as a busy work task. Sure some like it but it is not my thing. It is an MMO though busy work comes with the genre though that inclusion of busy work is a factor as to why I feel the genre has stagnated over the keys coupled with many other things. Though yes to you it may not seem like busy work but I do hope you can see why to others it may be seen as nothing but busy work and thus they may not like it.It doesn't have to be a grind, but it is meant to keep you busy. Collecting aether currents and a few side quests fails to keep one busy, especially when only done once per character.
Roulette, in that sense, can be considered busy work if you do all the roulettes every day. If you only do a trial and a raid roulette every day, which can take 30 minutes for both, I wouldn't consider that busy work either.
Seems to me people find then annoying rather than difficult. Personally I have never been a fan of zones that aren't intuitive to navigate. I dont mind the odd bridge or whatever but when you look at the map, make your way to where you want to go only to have to backtrack for half the map due to some silly obstacles I find frustrating. Its not the end of the world or anything but I certainly don't find it fun, personally.
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