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  1. #11
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    ARR not having aether currents I think is down to two things.

    1. There are a loooot more zones in ARR than any of the expansions. Expansions so far have all had six zones to unlock currents in. I'm not going to go count the ARR zones but it's a lot more than that.

    2. ARR flying was added retroactively, where as every other expansion had them at launch. So instead of in a new expansion being able to work on aether currents as you level through them, most players would have to go back to these old zones they're already done with to get it. It would have been a much bigger hassle than unlocking them in new expansions.


    The game does have some grinds there to slow you down. Beast tribe quests, you can only get so much reputation in a day, and only accept so many quests in a day too. Capped tomestones mean you have to work for several weeks/months to finish a full set of gear and you can't power through it in a couple weekends. Same with one drop from alliance raids and having to rerun them several times if you aren't lucky with drops. Weekly limits on custom deliveries.

    Whether one likes grinds or limits on grinds to stretch them out more like weekly caps, I really don't see aether currents as falling into that category.
    (7)
    Last edited by Bright-Flower; 03-23-2021 at 01:57 AM.