About MCH, I saw someone point out that in the benchmark we see the MCH using their old 1-2-3 animation (the one from low level, don't know which of the three). So maybe the old mechanic of having to build up heat to a certain threshold before the animation (and potency) changing will make a return in some way ?
Is it something MCH players would like ? (Not a MCH main so I wouldn't know, I do prefer the low level animations though. That reload is cool.)