

I think the smn charge is like "Between the lines" from BLM but towards your pet and for damage.Take this with a grain of salt, but the visual rules it's following is that of a Weaponskill.
The AoE Shoha notably features the blue swirl that almost every single OGCD utilizes with very few exceptions.
The Monk's double kick utilizes the yellow swirl that almost every weaponskill does.
With this in mind, the Red Mage is utilizing a Lightning spell. The Machinist is showcasing two potential weaponskills (Clean Shot old animation and Shotgun.)
The warrior is an OGCD attack. Paladin/Dark OGCD defenses, Gunbreaker an OGCD attack.
Dancer an OGCD.
Ninja an OGCD.
Black Mage a fire spell.
Scholar a friendly shield. OGCD
White mage a friendly shield. OGCD
Dragoon a weaponskill (Full Thrust upgrade seems to be the consensus)
Alphi showcases an instant cast spell (Likely a DoT).
Astro does an OGCD shield, and no idea on the second ast. Camera chooses that time to go crazy, but it's a spell. Malefic 4-2.
Bard does a cone attack reminiscence of Refulgent shot. (Weaponskill)
Summoner does an instant cast Spell that charges it forward and explodes. (Egi assault replacement?)
I am only utilizing the in-combat engine visuals as the opening, second part of the Garlean combat segment, and Zenos encounter are all heavily cinematic.
But I can't figure out why they would add something like that to SMN because of its insane mobility compare to other casters. Maybe they took away smns instant casts?
I'm just some guy...
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