Quote Originally Posted by AvenoMatt View Post
Snip.

Dismantle: honestly I do want it back but right we literally have no clue wtf MCH job direction is, they removed this for a reason so we don’t know if MCH is a support anymore

Flamethrower: so....like Bishop? Which they removed in 5.0 among other skills. The issue with this and bio is there’s no synergy between most of MCH aoe kit so Bioflame thing would be a option. I still would like to generate heat or be a finisher CD type of ordeal like SAM with kenki.

Wildfire- agreed. The skill is garbage and takes wayyy to long and doesn’t event have interplay like it did in the past anymore. Honestly could see it getting removed

Battery/Heat: Heat gets used every or rather Hypercharge gets used every 22 seconds varying on a few things. It gets frequent use it’s just very very toothless as a concept. Battery isn’t used often due to the fact your halting progress to press a button 5 times in a row so you don’t seen Queen as often. Disagree on having a CD for it then it’s just a lesser Living shadow with underwhelming attacks. But having rook back isn’t such a bad idea...but then it would be a lesser Demi-bahamut since again has no interplay and is less common still. But one thing I want is a flat 50 saving it up to 100 is stupid and never amounts to much anyways like a weirdly similar apex arrow.

Expanded Combo: so...like Ammo...well not really but MCH don’t need no flourishes I think the whole point of ammo being removed was so DNC can have a inferior version of it. Reminds me actually of Dragoon with Wheeling thrusts and Fang and claw. I know it’s just a idea but flesh this out more cuz it probably can work cuz MCH has the most and I mean THE MOST boring rotation in the game worse than tanks least they have expanded rotations or amount to more