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  1. #211
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Warlyx View Post
    ya , but adding a melee aoe chain hmmm i dont think is going to happen
    It can, so long as it doesn't take up that as many more buttons as steps offered (or, ideally, no more buttons than now).

    Of course, at present there's no need for multiple buttons to be used for the ST-combo, either.

    It's worth noting, too, that AoE having a combo of its own would still give less depth than just, say, having RDM's melee skills deal a portion of the last melee skill's damage (halved if striking multiple targets) and allowing the current combo to be progressed by itself OR Moulinet. (And while that may sound complicated, that mechanic can basically spare you the tooltip-complications of Zwerchhau and Redoublement just by essentially not bothering with their arbitrary potencies or combo path, granting an overall reduction in complication even while offering more depth.)

    At that point you could charge a very powerful Moulinet off of Riposte/Zwerchhau, offering more focus damage at just slight total AoE damage loss at high target counts, while still building up Verflare/Verholy and thereby Scorch. Smooth, intuitive, and iconic.

    2 buttons -- far more complexity available than if 6 were utilized in the typical manner.
    (0)
    Last edited by Shurrikhan; 06-24-2021 at 04:58 PM.

  2. #212
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    I can talk someone’s ear off about MCH, but BRD? As well as the expected new skills and better emphasis on song support I just want a few QOL tweaks to low level BRD cuz it plays so slowly compared to 70+. Give Emperyl Arrow the repitoir proc at 54 not 68, have barrage effect it instead of that weak ass Straight arrow, ect ect
    (0)

  3. #213
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,913
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    SCH remove aetherflow.
    (1)

  4. #214
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    need more buttons on my keyset for Blm aethermanipulation macros (need 7, one for each player to target xD)..
    ... so just simply F3 & F4, B3 & B4, LL & BTL each on one button..
    ... don't change any thing else on Blm (its perfect as it is)
    ... if need to add some thing new, increase flat damage (not just SS) when standing on LL for all caster (healer) party members (just make the LL bigger), make flares have a chance to proc a "free, no mp needed flare", and maybe add a new flashy Blizzard move, that does extra damage, if target has a thunder dot (but can only be used once per rota, like Despair)
    (0)

  5. #215
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shiroe View Post
    ... so just simply F3 & F4, B3 & B4, LL & BTL each on one button..
    While I don't agree that BLM would necessarily be perfect with just these changes, given that one can't use the latter of each pair without first casting the prior, and there's never a reason (at least since the quick-cast bug was removed in early ARR) to double-cast F3 or B3... sure, these button-efficiency changes sound great.

    Or, at the very least, make LL-BtL and F4-B4 optionally the same button. If you place both from the hotbar, they remain separate. If you remove either from the hotbar, their keys return to dynamic dual-function keys.
    (1)

  6. #216
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by TabrisOmbrelame View Post
    Hello everyone,

    What change do you want to see on your main class for Endwalker ?
    Samurai
    I play solo a lot, most of the time, far more than not solo... I would like to see a buff to Third Eye and Merciful Eyes.
    Third Eye : increase its damage reduction from 10% to 15% / Merciful Eyes: a increase to the cure potency, perhaps from 200 to either 300 or 400.

    Monk
    a change to Fists of Wind, the return of Riddle of Wind, and more DoTs. here are my ideas...
    Fists of Wind / perhaps increase the movement speed bonus? serious suggestion, though.. add a while-in-Combat additional effect to Fists of Wind, that increases the damage dealt by DoTs that the Monk inflicts by 5%.
    Riddle of Wind / buffs DoTs inflicted by the Monk while Riddle of Wind is active(DoT actions would have a Riddle of Wind-triggered additional effect.), and Demolish can be executed in any form, but will not change the Monk's form. the Riddle of Wind effect would have a 15 second duration, a maximum of two charges, and a 60 second CD.
    example, Demolish. additional effect: if the Riddle of Wind effect is active, Damage over time is increased: Potency: 75 Duration: 30 seconds.

    bring back the old Touch of Death DoT / new Touch of Death: oGCD, 30 second CD, potency 150 initial hit, DoT effect: potency 50 for 30 seconds. / Riddle of Wind bonus: buffs the DoT effect to: potency 75 for 30 seconds.

    suggestion / give the Monk a third DoT action, also oGCD like the new Touch of Death, that has a full potency(initial hit potency + DoT potency) that is not inferior to Demolish or Touch of Death, while either equal to or slightly stronger than these other two DoT actions; in both this third DoT action's base strength, and the strength of its Riddle of Wind buff.

    this would give the Monk a "DoT rotation" that is controlled and maintained by the new Riddle of Wind action, while not negatively impacting the Monk's GCD rotation.
    (0)
    Last edited by Anahlise_Auhn_Giinslai; 07-01-2021 at 01:06 PM. Reason: my OCD, do not mind me.

  7. #217
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Black Mage

    Change Enochian into a trait - why is that even still a button?

    Upgrade Blizzard II into Freeze at lvl 35.

    Let Fire II give us AF3 with one use.

    Give us the Aspect Mastery trait at level 50, so we can continue casting after using Flare and don't have to wait for the mana tic.

    Give us Umbral Soul before level 60, so I can use this much needed qualitiy of life tool in PotD...

    And please give us new animations for the Thunder spells, they look kind of underwhelming.
    (2)

  8. #218
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,489
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tint View Post
    Black Mage

    Change Enochian into a trait - why is that even still a button?

    Upgrade Blizzard II into Freeze at lvl 35.

    Let Fire II give us AF3 with one use.

    Give us the Aspect Mastery trait at level 50, so we can continue casting after using Flare and don't have to wait for the mana tic.

    Give us Umbral Soul before level 60, so I can use this much needed qualitiy of life tool in PotD...

    And please give us new animations for the Thunder spells, they look kind of underwhelming.
    Enochian is a button because the upkeep is part of the challenge of a BLM.

    I can see they adding a trait to add 5 extra seconds to it at best, or another way to refresh it, but not removing altogether.
    (0)

  9. #219
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    I would like to see the return of MP shift. This was a great way to give newly rezzed casters/healers a little bit of help in the MP department. -Especially healers.

    I would also like it to be easier to thread Thunder into the current rotation. As of now, I find it clunky. People who strictly adhere to the optimized rotations probably don't have an issue but I use a bastardized version and I'm not sure where to put it anymore. With that said, assuming they do nothing for this, I'd like:

    Scathe to be BLM second DoT. In other iterations, Scathe places bleed on the target. I would like to get more utility out of that spell than just a way to keep melee from stealing my kills.

    And last, maybe add Focus. Focus was a buff that temporarily raised magic damage. I think that would help BLM stay in the higher tier damage bracket considering all of our old damage buffs were taken away (technically it was mostly Raging Strikes, the bard role action but still. Be nice to have it back,or something like it).
    (0)

  10. #220
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Raikai View Post
    Enochian is a button because the upkeep is part of the challenge of a BLM.
    Its upkeep mechanic does not require a separate button. You could as easily have it activate automatically when first you enter Umbral or Astral.

    If you wanted it to then remain exactly as is, you have its activation inflict a debuff preventing activation for 30 seconds.

    Otherwise, dropping Astral or Umbral just removes progress towards your next Foul/Xeno while locking you out of Fire IV and Blizzard IV. Voila, a far more intuitive Enochian that doesn't cripple any riskier play on the ill-timed lag spike.
    (0)

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