All Healers:
- Less healing spells, replaced with more dps spells. They'll never make unavoidable damage frequent enough to warrant this many healing spells. Also it might make it easier for them to make each healer feel more different from each other this way.
- Make all healer buffs stack, shields, AST cards etc. Nerf them if you have to, just don't make having two healers be pointless. Healers are punished the most by buffs not stacking in this game, it negates half our purpose and gameplay, simply for wanting to play our favourite role.

Astrologian (my main):
- Make all the cards we have access to (however many they feel we should) do different things. If that means we only have 2-3 cards in the future, then fine. But having 8 cards that do the exact same thing is not fun.
- Not necessary, but more time magic themed spells would be cool.