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  1. #1
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Raikai View Post
    It's a job I've been learning to love lately, as a BARD:

    #5 is something that could be improved upon all over the place. I'd love to see better visual/audible indications of melee classes hitting positionals, hitting combos correctly vs incorrectly (make it obvious that you missed a combo step), anyone overcapping a resource (RDM mana, GNB shells, SAM Kenki, etc etc etc), healers significantly overhealing (e.g. if 30% of your heal is "wasted", play a sound). There is a lot of room for improvement on general feedback that would make a lot of classes feel better.

    As for your other points, I just have a few comments:

    1) I would love to see classes that are better at support, but I am not holding my breath. The main reason why DNC works is that it's easier to balance. No matter what the content is, you're buffing 1 person. BRD spells are a bit more difficult to balance since you have instances where you may be buffing 3 other people and some instances where you would be buffing 7 other people. I'm not saying it's impossible and I'm not saying that they shouldn't figure it out, but it is a bit tougher. I began playing BRD because I love being _good_ at support classes, then realized that's really not what it is.

    3) Repelling shot is something that should just be removed.

    4) I'd like to see some meta rotation of songs with some simplification of other aspects of the job; Something like (just using numbers instead of song names) 1->4-> 2-> 1-> 2-> 3-> 4-> would certainly add something more interesting than just cutting Army's off 20 seconds early.

    6) Again, would be cool, having played a violin during my school years, I approve of your selection.



    There are a few interesting Bard archetypes that I've played from other games that really stuck with me and were a lot of fun.

    RIFT's bard had a song that you kept up all of the time, songs that were strong cooldowns, and songs that were always available but would only last ~6 seconds. So you would weave in keeping up the 6 second songs that were important at the time. FF14 could do this as OGCDs and it would feel like you're actually a Bard and not a Mage Archer.

    EQ2's bards were always loved as well. One for an ability that drastically reduced recast timers (Troubador - Jester's Cap) and each bard had a similar ability that would add a 100% damage proc on physical or magical attacks. Everyone loved seeing a bard, and I miss getting excited seeing a "support" class.
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  2. #2
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LeonKeyh View Post
    healers significantly overhealing (e.g. if 30% of your heal is "wasted", play a sound). There is a lot of room for improvement on general feedback that would make a lot of classes feel better.
    For the overheal, maybe not. It would often play on crits and would diminish the satisfaction of having one.
    (1)