Well I've mained SMN since beta so I would first like to see it streamed lined into a more cohesive rotation. It's have too many gimmicks that just don't mesh well together.
- First would be DWT and Bahamut. I like what they did with FBT but don't want to copy it. Rather I would like to see something like this. DWT Summons Bahamut @ 70 and changes Ruin III to Ruin IV, Bahamut would use Wyrmwave as an auto attack with 2.5s. Casting a spell would add a chance that would Wyrmwave would upgrade to Megaflare (higher pot AoE attack). Then change his Enkindle to GigaFlare. Next Bahamut and Phoenix would have a larger radius (double) for their attacks but not follow the player while in combat. Rather they would be grounded at the spot they are summoned to help prevent the missed attacks caused by movement.
- Second would be Aetherflow. Aetherflow would be useable outside of combat but would be the main resource for Egi Assaults. Aether stack would help charge a gauge for new summon. More on that down below.
- Third would be Egi Titan and Devotion. I think it's time to put Titan to bed and just change it to a Titan Summon animation that applies Earthen Armor to the player. Devotion would just be a Sophia Animation that applies the buff to the party.
- Next would be Egi Appearance. Number one complaint still is Egi appearance along with Egi Glamour. I believe it time to add these feature in 6.0. Doesn't have to be the size of Demi, maybe Hume? Appearance doesn't even have to be that of FFXIV Primals. You can add a new appearance all together.
- Last would be new Summon Mechanic. After 4 Aether Stacks (Egi Assaults) a new summon is ready; Tempist Odin for Single Attack and Tempist Alexander for AoE. Once used, the summoner starts written in their book and a charge gauge starts to build. Once full or the summoner moves, the Summon is called that does an attack then disappears (one and done).


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