I truly think not a lot of developpers plays MCH at SQEX.
SMN is a mess? Got a fix within a patch, but remains a pet mess.
NIN is a mess? Got a fix within a patch, one of the most liked job.
MNK is a mess? Got a fix on the troublesome ability and a rework within the expansion. (kinda suffers the MCH treatment, thought)
SAM's Shoha is boring? Got a quick rework within a patch.
WAR gets a useless cleanse? Turns it into a party wide shield.
MCH remained a mess for 2 years with no change. A easy change during SB would've been that Rapidfire triggers overheat or that Wildfire triggers overheat. All that was asked was an "overheat button" but nothing was done for 2 years. Now, how long has it been since MCH got the awful Flamethrower?
It's been 4 years since one of the worst, boring abilities in the game has been implemented and it was never touched beyond removing the heat generation and the potency.
They kinda gave up with ranged for this expansion, their priority is to make Melee job easier to play with hitboxes large as half the arena, boss disappearing as soon as there is a mechanic including movement or full circle positionnals. Cross your finger very hard, my expectations are at the lowest when it comes to MCH and ranged in general. Let's get an automaton King that does only AoE damage so we never see it in single target content!



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