Quote Originally Posted by Colt47 View Post
I like machinist the way it is and I'm going to disagree here on the choice to make it more complex. The idea of this game is to run multiple jobs, not just one job
a job with no care for positionals, cast bars, or even divergent rotations should have somthing anything to grant that extra step of mastery if MCH stays the exact same in EW it would be a travesty for a job so vastly incomplete to not get anything while the other jobs get new tools and what not or worse .....get even more simpler since pressing a button 5 times in a row is to alienating and just remove it to make it accessible by reducing it to one. Also what does multiple jobs have anything to do with MCH being toothless