Quote Originally Posted by Mikey_R View Post
Actions that can only be done when solo, or not in a party.
Hahaha DUH!
Silly me : P
TY


Quote Originally Posted by Mikey_R View Post
Obviously, this will only affect open world and solo duties. I imagine they want strong abilities or something.
However, the problem then becomes, if people get used to them, they will want them in parties and not just solo etc. Personally, I do not see the point.
True, though it could be a neat way to add spice to solo runs. And I'm all for more soloable content.

Can't be anything to powerful though or it'll mess with deep dungeons.

Hmm... also you'd get really used to solo actions when going through MSQ, which should be when you're able to get used to how your job is "supposed" to play.

And if solo actions are impactful or plentiful enough the Dev team would be trying to design and balance two versions of the same job, which sounds like a nightmare that could only lead to extreme homogenization in a desperate attempt to be able to juggle everything.

Man, this idea sounded neat at first but I'm liking it less and less the more I look at it.