Quote Originally Posted by MrFluffyWolf View Post
I can't really speak to everything on this, since I'm only level 64 as a MCH.
But I agree with everything I CAN speak to.
All overheat is for right now is access to heat blast or auto-crossbow spam. Just pick the move for the situation and spam it till the timer runs out. There's nothing interesting going on here.
Wildfire is so unimpactful it's easy to forget it exists. When I do remember it exists, I slap it on before doing heat blast spam and hope that... does something?
.
In 2 levels you'll get Barrel Stabilizer which will allow you to perform the opener.
After lv66, that's it, your single target rotation is set in stone, nothing will change apart from QoL.
At lv70 you'll get Flamethrower, AoE tool to be used if you only have spreadshot to use for the next 10 seconds.
At lv72 you'll get Bio-blaster which is an alternative to drill in AoE.

I don't know a single other jobs that has a set rotation for 14 levels without a single new button to press.
In my opinion, it's a strong proof that MCH rework has been half-done and since it worked SQEX gave up on additionals changes to go back on jobs such as NIN/SMN, then the famous MNK rework.
The fact that the horrible to play MCH from SB had to wait a whole expansion, but NIN, SMN and MNK got their rework much sooner, regardless of their popularity/effectiveness, also makes me think that there is a job favoritism among the development team.