Results -9 to 0 of 332

Threaded View

  1. #11
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    This isn't exactly related to any main job, but it's something I'd like to see on the melee and potentially the casters: more job specific defensive utility skills.

    Currently Monk is the only job that actually has something like this in the form of Mantra, but it would be cool to see the other jobs get something like that. For example, Dragoon could receive a 5-10% Partywide physical damage reduction, Samurai could have a targeted version sort of like a second feint, and Ninja could have a version of Shadeshift that hit the entire party for 10% of their HP. Mantra might need a change since it seems like it would be the worst of these, but adding to party wide mitigation responsibility on a whole is more interesting than just deleting Mantra (which seems more likely to happen IMO). Casters could receive versions of those effects for Magical damage, and the ranged could get some more general mitigation abilities either targeted on the Tank or elsewhere.
    (2)
    Last edited by SpeckledBurd; 03-27-2021 at 01:08 AM.