Quote Originally Posted by Jirah View Post
MCH:
ok MCH biggest issue with me is that its a perfectly functional Tricycle while every other job are full on Vehicles. Its underdeveloped and its hard to really nitpick at it and improve a Tricycle when most of the jobs issues are complex. It was easy to pin ways to improve HW and SB MCH but SHb its too hollow and one-note and ive said this like 100 times on these forums because I adore this job and spent months with it getting savage clears, Glams, and weapons just for it to be plastered to not improve but to be more accessible. and the fanfare bugs me as this may be a sign the job wont change which is a crime. It is the smallest job out of all of them it needs more to it and even nitpicking at its small kit there's so much dead weight and blubber to the job with very little juxtaposition between them from its ST and Aoes. I dont want MCH to be this behemoth of a job with several mechanics but all I want from it is to Improve, expand, evolve by any means.
I truly think not a lot of developpers plays MCH at SQEX.
SMN is a mess? Got a fix within a patch, but remains a pet mess.
NIN is a mess? Got a fix within a patch, one of the most liked job.
MNK is a mess? Got a fix on the troublesome ability and a rework within the expansion. (kinda suffers the MCH treatment, thought)
SAM's Shoha is boring? Got a quick rework within a patch.
WAR gets a useless cleanse? Turns it into a party wide shield.

MCH remained a mess for 2 years with no change. A easy change during SB would've been that Rapidfire triggers overheat or that Wildfire triggers overheat. All that was asked was an "overheat button" but nothing was done for 2 years. Now, how long has it been since MCH got the awful Flamethrower?
It's been 4 years since one of the worst, boring abilities in the game has been implemented and it was never touched beyond removing the heat generation and the potency.

They kinda gave up with ranged for this expansion, their priority is to make Melee job easier to play with hitboxes large as half the arena, boss disappearing as soon as there is a mechanic including movement or full circle positionnals. Cross your finger very hard, my expectations are at the lowest when it comes to MCH and ranged in general. Let's get an automaton King that does only AoE damage so we never see it in single target content!