Quote Originally Posted by Deceptus View Post
They used to exist. That's the point. And will come back if people stop queuing into the roulettes.
They still exist, but not common even for DPS, of which I play a lot of, and I've gotten 30+ minutes on tank queues (depending on queue type) as well.

At the very least, they haven't been common in each of the three NA data centers since January of 2017 when I first started playing this game. And the level sync has worked the same way since then, so it's not a certainty that 30+ minutes of queues would be more common if they don't change the way level sync works.

Quote Originally Posted by xbahax92 View Post
I dont understand why people think a new player is getting overwhelmed about a simple 1-2 rotation in a low level dungeon. Like the gcd is super long for most players and combat isnt as engaging early on. I think the low level dungeons give wrong impression about whats to come late game. Low level dungeons are rather a scare off than a lure in.
I personally don't think it's about being overwhelmed, otherwise SE would start all new jobs at level 1.

Rather, I think it's about a sense of progression. They have to space it out or you'd run the risk of going through an entire expansion without a change to your available abilities.