Quote Originally Posted by Krojack View Post
It's much harder to balance older content with using new abilities that weren't around when said content was created.

World of Warcraft does this with its Time Walking. It's a complete disaster. It's either faceroll easy or harder than what the original content was like when it came out. Balance is just to hard to do.
Basically this. Take a level 80 player that double or triple weaves with a lvl 80 tool kit soon to be a lvl 90 tool kit and put them in with a sprout and you might as well tell the sprout to hang out by the entrance to the dungeon for 5 minutes. You would be getting 6 hits in for every 1 they get.

Just do the math of how many abilities at lvl 80 you can get off while waiting for the 2.5 sec GCD