Quote Originally Posted by Daeriion_Aeradiir View Post
I've said it before in these types of threads in the past and I'll say it again:

When the devs already have a system set up for level syncing that keeps moderate balance and is basically future-proofed for every expansion to come, why would they ever waste time designing a new system that is far more complicated and would need constant maintenance everytime the level cap changes when the current one works perfectly for their intentions?
Honestly even kinda underestimating it here. Updating every time level cap changes would be a blessing. They'd have to comb through every job every patch with any potency changes just to make sure they're not throwing something off at some lower level they forgot to consider. Balancing potency tweaks is surely already a pain as is, I'd hate to consider the headaches that would come with trying to account for all the domino effects any buffs/nerfs would entail.