Quote Originally Posted by MariaArvana View Post
No offense, but that'd be the pinnacle of wasted time. Why would anyone ever use a 1 potency attack? You'd literally be trolling the party, and the devs would be trolling the playerbase by ever letting it be an option. Even if it took 5 seconds to do code wise, that 5 seconds would infinitely be better spent on literally anything else.
How many players pay attention to potencies in the first place? The game never even explains what role potency plays in the damage formula. Someone who raids seriously would take the time to understand. The typical casual player won't. At most they look up a recommended rotation online then memorize it.

I'm not saying I think SE should do it. I'm fine with how level sync works with our abilities though I wish they'd take a closer look at ilvl sync and clean up the dungeons where the ilvl sync is way out of line with the intended ilvl for the dungeon.

But it's an interesting question. How many players would give up potency in low level dungeons if they got to keep their full toolkits, and how many would skip the full toolkit to get the best possible potency?