I suppose to elaborate, you could register at the placard itself with a deposit(1 enrollment at a time). I don't think the whole server would be competing, it'd just save you from clicking after enrollment and the timers would continue as usual.
On my server, placards are currently riddled with bots that spam click hours after placards are sold to them. Reports in the past seem to change nothing. I'd take my chances with a lotto system.
Last edited by Ravenwatch; 03-26-2021 at 12:57 AM.
I suggest more effort to put into your thought
Let's say if your idea by slightest chance becomes reality, there will be a PSA from patch note; in which, anyone who do not have a house will be actively looking for one.
So, yes, you will be compete against whole server
Currently, you don't have a lot competition because not many are willing to camp absurdly. They will try their luck once a while then give it up.
Not sure what you mean by "more effort to put into your thought", but I feel like you're missing the point and your argument is "you have a better chance because the system is bad, so it should stay how it is."
"Whole server" is also hyperbole. Again, if they fixed the rampant botting, the argument of camping placards would fit your claim of being viable.
Last edited by Ravenwatch; 03-26-2021 at 02:03 AM.
While we have no data a lottery i think it would be safe to assume increase general competition from what it is now even with bots.
So it is a pick your poison kinda of solution. I know some will be for it but others who have general bad luck probably will not be. Remember if their is a chance to roll zero someone will roll said zero over and over.
Change merely for the sake of change and not because it fixes the core problem is a waste of time and resources.
Right now you run into maybe a couple of dozen people who want a house badly enough they're willing to take time away from their game play to try to get it. Switch to a lottery system that requires only a minute of time investment and those couple of dozen players turn into several hundred on the higher population servers buying a ticket for drawing that real odds state no one is likely to win (go check the Cactpot attendant to see how often someone actually wins the top prize in that lottery).
Your 5% chance of being the first one to click at the right moment has just become an infinitesimally small chance you might have bought a winning ticket.
Has the change improved your chances of getting a house? Nope. Then what was the point of making it?
If your beef is about time wasted camping the placard, there's a much easier solution. Don't camp. Check it then go do other things. Check it again later. It's not always a botter who gets the house, or even the player who was camping the placard for hours. Sometimes it's the player that showed up at the right time.
If your beef is you can't get a house, then ask SE to do something that fixes the problem - increase the supply of houses on each world to meet the demand on that world. A lottery isn't going to fix that.
A FC requires a house to have a workshop and/or an Aetherial Wheel Stand to prime level 3 action wheels. Take houses away from FCs and they no longer have those things.
Last edited by Jojoya; 03-26-2021 at 11:28 AM.
I disagree with this wholeheartedly. If any housing is removed from wards it should be personal housing and FCs should stay in the wards. And I say this with having a personal house. FCs have uses for housing that personal houses don't have access too and FCs give housing to more people overall. I don't think SE will remove either from wards, but FC > personal in wards if they were to change that stance.
Edit: I understand now why you are pushing for FC housing to not be a thing and it to be personal housing only in wards, and let personal housing somehow tie FC access if a leader wants to do that. This character (if your main or alt IDK) isn't in a FC. But for your idea to work, SE would have to do more than just make wards personal only. They would have to re-program multiple things to for your idea. And frankly, it's a bad idea. FC housing is something many, many FCs worked hard to get and still do. There is more tied to FC housing and many FCs use their house a lot. When the FC I'm in got our large it was during the great Christmas demolition - it was insane! And this was before the housing price drop. It cost us around 90 mil gil. We all worked HARD to earn that gil and we sat on it for a while, waiting for more housing to open up. And we still use it all the time.
Last edited by Arillyn; 03-27-2021 at 01:36 AM.
That's what the post you quoted is about.
Well, the point is to fix the supply problem for all characters in a world so they all can have housing if they want to.FCs give housing to more people overall.
This character is currently not in an FC, but most of my gaming time in FFXIIV has been spent within an FC with a house surrounded by multiple houses owned by members, including my own.Edit: I understand now why you are pushing for FC housing to not be a thing and it to be personal housing only in wards, and let personal housing somehow tie FC access if a leader wants to do that. This character (if your main or alt IDK) isn't in a FC.
What multiple things would have to be reprogrammed? The instanced nature of housing makes it easy to make special rooms within a house. That's why you can have FC workshops and even FC rooms.But for your idea to work, SE would have to do more than just make wards personal only. They would have to re-program multiple things to for your idea. And frankly, it's a bad idea. FC housing is something many, many FCs worked hard to get and still do. There is more tied to FC housing and many FCs use their house a lot. When the FC I'm in got our large it was during the great Christmas demolition - it was insane! And this was before the housing price drop. It cost us around 90 mil gil. We all worked HARD to earn that gil and we sat on it for a while, waiting for more housing to open up. And we still use it all the time.
Simple fixes are as follows:
1) FC must have existed for at least 30 days prior to purchasing plot
2) FC must have a minimum level of 5 before being able to purchase a small plot, Level 10 for medium plot, and level 15 for large plot. You cannot relocate to a plot that is larger than your current plot unless you meet the level requirements.
3) FC must have a minimum member count of 4 active people at any given time. The following criteria must be followed to be considered active:
- Must have been online in the last 30 days for at least 1 session of 15 minutes or more.
- Characters must be level 30 and above in at least one combat class to be considered active.
FCs that do not meet the 4 person criteria will be unable to purchase land. Demo Timers will be activated if the FC falls below 4 person criteria listed above. Furthermore, you will not be able to relocate while you have less than 4 active members. You will not be able to transfer Guild Ownership while having less than 4 active members.
4) FC leaders must have a minimum combat class LVL of 50. Characters cannot be passed Leadership if theyre under level 50.
5) You can only be leader of 1 FC per data center. You will be ineligible for transfer rights otherwise.
6) Ownership can only be passed once every 35 days. You can only relocate once every 35 days. These timers share the same CD - meaning if you transfer Ownership, you must also wait 35 days to relocate. Inversely, if you relocate, you must wait 35 days to transfer ownership.
7) Add a captcha like function when purchasing a plot (this is to combat bot purchases).
The goal ultimately isnt to make it impossible to game the system. I dont think that is a feasible goal. Rather, you could still sell an FC but the ability to do so becomes such a hassle that it isnt cost effective to do it.
As for legacy ownership, the easiest way to handle this is anyone who holds multiple properties on the same server (particularly multiple FCs), the demo timer will be initiated on ALL properties until the person only owns 1 FC per data center and 1 Personal house per server. If the owner transfers FC ownership to another player, the previous rules will kick in, and prevent the FC from being transferred back. Demo timers cease once a player is down to the property limits. With this system, it forces players to choose which properties they want to hold. And yes, you can actually lose ALL properties if the demo timer ends and you havent fulfilled the criteria required to keep a private house and an FC plot.
Last edited by Melichoir; 03-26-2021 at 02:36 AM.
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