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  1. #1
    Player
    Renryuu's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    226
    Character
    Ren Aiuchi
    World
    Famfrit
    Main Class
    Sage Lv 90

    Am I just blind or are tanks really not allowed to allocate DH to the 515 relic? O.o

    Hiya, apologies for being a bother. I just recently finished my GNB relic weapon and am now working on getting my Pld one and I recall that when I was doing my GNB relic, I was not given an option to allocate DH onto the weapon so I instead just chucked SkS onto it after I finished Crit and Det. Did they really make it so you can't allocate DH onto tank weapons or did I just overlook something? If DH really isn't allowed, should I stick to slapping max Crit and DH and using the leftovers on SkS or should I go with Ten instead?

    Just wondering since I found it odd that with this relic, I was not allowed to use DH at all when all previous relics (well SB's mostly since I think we still had accuracy in HW) allowed for it? Seems really odd to limit the relic like that.
    (0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Afaik even Stormblood/Eureka relic for tanks and healers couldn't get DH outside of melds.

    Every gear released since Stormblood for tanks and healers doesn't have any DH (Accuracy as you guessed it right). DH is more or less an indirect DPS role stat similar to tenacity and piety, but still gain its effect when melded on a tank or healer gear... it's wierd.
    BUt yeah, you can't get any DH on your relic from 515 on, because SE never intended to give it to tanks and healers. It just so happens that it's the "better stat" for them to meld.

    Don't get confused, there is hope they will fix it next expansion... or the next after that /s ¯\_(ツ)_/¯

    As for that current stats, go for as much SkS as you still gain from it, the rest in Tenacity. If you would go too fast, just Tenacity! It doesn't help you if you are too fast on your GCD (i.e. on GNB faster than 2.39/2.38) that you would have to clip to keep your rotation rolling. Clipping is a bigger dps loss than gaining Tenacity.
    (2)

  3. #3
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Direct hit was introduced in stormblood, it replaced accuracy which was on a lot of gear, particularly tank gear as tanks used to need the most accuracy due to frontal attacks having the lowest hit rate. Parry (which became tenacity) and piety were already exclusive to tank/healer gear so no changes were needed but accuracy was everywhere. Rather than go back and change direct hit on every piece of tank/healer gear pre-stormblood they opted to just not lock direct hit to dps and instead just stopped putting it on gear going forward, obviously not considering the fact that it would become the meld of choice due to the high damage scaling compared to other stats.

    so naturally the zodiac and anima weapons had access to the stat as at the time accuracy was a viable stat choice and again they couldn’t go back and change that. The random stat allocation in eureka could not be direct hit on tank/healer weapons and now it isn’t an option for resistance weapons either.
    (7)
    Quote Originally Posted by Gilthas View Post
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    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  4. #4
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    It's because direct hit is the damage dealer specific sub-stat, same as how tenacity is for tanks and piety is for healers, direct hit would likely be role restricted too but the stat it replaced was on all gear historically so they didn't bother.

    I do kind of wish tenacity and piety weren't restricted either, mostly for consistency, but also for making stupid meme builds.
    (1)

  5. #5
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    DH was never meant to be a tank stat and only WAR "benefits" from it via IR because the team wanted to further nerf Berserk without actually turning it into another FoF. They honestly should have improved Tenacity and made DH a DPS exclusive stat. DH is over-rated with how variable the damage can be and having 1k-10k damage difference is not fun. Stick with Crit because its always good to have.
    (1)

  6. #6
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I have two major issues with this. First, if you want DH to be a DPS exclusive stat, then Tenacity needs to be an equally desirable stat. Why are you punishing people for picking an underrepresented role? Second, if you want DH to truly be a DPS exclusive effect, no tank should ever have access to it, WAR included. Stick with Crit, like you said. This selective, inconsistent, preferential treatment is what I dislike.
    (6)

  7. #7
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    At maximum DH you can slot in BIS gear, you get 24% direct hit or an average increase of 6%.

    At equal amounts of Tenacity, you get 4.3% damage, defense, and healing.

    At equal amounts of det, you get 5.8% damage and healing.

    If we only consider the 147 you can apply after maxing Crit and Det, it's

    .4% damage/def

    2.4% DH or around .6% damage average.
    (1)

  8. #8
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Even if DH only gave you an edge of 1 extra damage per second, players would still pick it over the alternatives.
    (2)

  9. #9
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,175
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Lyth View Post
    Second, if you want DH to truly be a DPS exclusive effect, no tank should ever have access to it, WAR included. Stick with Crit, like you said. This selective, inconsistent, preferential treatment is what I dislike.
    This much is easily fixable: change Berserk's effect to "Increases damage dealt by 25% and guarantees that all attacks are critical hits."

    Then they can restrict dhit to DD jobs without nerfing Berserk.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  10. #10
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    You would also have to adjust tank and healer dps up to compensate for the loss of DH.
    (2)

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